Remove DeviceEvent::Motion
and WindowEvent::AxisMotion
#3819
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We decided to remove them because they contained too little information for the user to be useful. This was only implemented in X11, other backends were only using them to be more cross-platform consistent.
The assumption is that they were originally implemented to enable gamepad support, which we already decided we are not going to add directly to Winit, but only support events informing the user that an UUID was added or removed.
See #750 (comment).