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Fix order of normalization and recursion in const folding.
Fixes #126831. Without this patch, type normalization is not always idempotent, which leads to all sorts of bugs in places that assume that normalizing a normalized type does nothing.
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//@ compile-flags: -Cdebuginfo=2 --crate-type=lib | ||
//@ build-pass | ||
#![feature(adt_const_params)] | ||
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const N_ISLANDS: usize = 4; | ||
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pub type Matrix = [[usize; N_ISLANDS]; N_ISLANDS]; | ||
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const EMPTY_MATRIX: Matrix = [[0; N_ISLANDS]; N_ISLANDS]; | ||
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const fn to_matrix() -> Matrix { | ||
EMPTY_MATRIX | ||
} | ||
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const BRIDGE_MATRIX: [[usize; N_ISLANDS]; N_ISLANDS] = to_matrix(); | ||
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pub struct Walk<const CURRENT: usize, const REMAINING: Matrix> { | ||
_p: (), | ||
} | ||
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impl Walk<0, BRIDGE_MATRIX> { | ||
pub const fn new() -> Self { | ||
Self { _p: () } | ||
} | ||
} |