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Prototype admin console #6353
Prototype admin console #6353
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Based on rust-lang#5376. Co-authored-by: Carol (Nichols || Goulding) <[email protected]>
TODO: refactor into multiple commits; credit Carol; make it actually route `admin`; nginx config updates
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# GitHub users that are admins on this instance, separated by commas. Whitespace | ||
# will be ignored. | ||
export GH_ADMIN_USERS= |
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Haven't taken a look at the whole PR, but please use GitHub IDs rather than usernames. Usernames can change and the old username can be taken over by another user.
Based on today's crates.io meeting, it sounds like we have a mild consensus forming for "subdirectory within crates.io" for deployment/infra reasons, with the understanding that we may choose to migrate to a separate domain later. (And we may, at least, want to add a redirect on admin.crates.io.) @mdtro is going to research options for using a path-limited cookie with stronger security policies for authenticating in the admin console. |
RE dev experience: I'm not sure how your setup looks like, but assuming you use
one potential alternative is minijinja, which we already use for the database dump generation. from what I remember, it has fewer dependencies and was compiling a little faster. another alternative that I would like to eventually try out is https://github.com/leptos-rs/leptos. I don't think we'd necessarily want their client-side rendering or hydration, but it might be nice for server-side rendering since it basically has a component model. but as I said, I don't have any real experience with it, so no idea if this would work well or not. |
The problem here is that the auth callback is (currently) hardcoded to port 4200, and cookies on 4200 won't be shared with 8888, so you can't trivially access
Thanks! Now you mention it I think I've heard of it, but I've never tried it. Will investigate at least a base level of feasibility. |
☔ The latest upstream changes (presumably 81bcaff) made this pull request unmergeable. Please resolve the merge conflicts. |
I looked into this: it's probably more interesting as an eventual candidate should we rewrite the public UI, rather than for this project. Its server side rendering seems to be oriented more towards a hybrid "initial SSR + hydrated client side from there" type of approach rather than pure SSR, which isn't really what we need here.
My initial reaction to this is positive, but I can't tell if that's just because I used to write a lot of Django and therefore it feels familiar. 😃 Will make sure it fits into the ad hoc component model we're sort of shrugging towards in the prototype, but I think it might end up being what I prefer. |
Oh, one thing I meant to add in there is that I do have some concerns over the accessibility story with Leptos should we go that way. It doesn't (presently) matter for the admin console, but I would expect a good a11y story is going to be a pretty hard requirement for the public UI. |
Closed in favour of the heavily reworked and rebased #6811. |
Context
This is an early exploration of implementing a HTML-based admin console. This is definitely not in a ready-to-merge state at present, and literally nothing in here is set in stone. There are many open technical questions below.
This PR only implements an admin console that can list crate versions, search through them, and yank them.1
It's likely that this would turn into several PRs if and when we decide to merge this. It's definite that I have to write more tests before that could happen. 🙈
Background, goals, et cetera
There's a decent amount of prior art here, starting with #3119. @carols10cents drafted #5376 a while back (and, indeed, I stole a couple of bits out of it in the first commit on this branch), and @mdtro has been exploring this space as well. I started a Zulip topic a couple of weeks ago to discuss some of the initial planning, so I'll be referencing that here and there below.
Fundamentally, the issue right now is that too much routine administration of crates.io requires direct access to Heroku. This makes it difficult to automate things that could otherwise be automated, and also means that there aren't a lot of guard rails for common operations.
crates-admin
helps with at least some of the guard rails, but not with the access issues. Implementing an admin console will allow team members to be able to help support crates.io without necessarily having to log directly into infrastructure.Adjacent to this is future security work that the Rust Foundation and others would like to do which would share much of the same authorisation and API plumbing: surfacing audits and security scans of crates, showing provenance information for crate versions, and crate signing.
Future work
Should this be merged, likely fast follows would include:
Open technical questions and concerns
These are the foundational questions and concerns that have to be addressed before this can be considered for merging. In most cases I've made a choice just to allow this to be prototyped, but I'm not wedded to any of them.
Deployment location
The admin console could live within the existing crates.io site, or on a separate admin.crates.io site. For the time being, I've implemented it within the existing site, but opinions have been split on this in Zulip.
If we do decide to go to a separate site, then another consideration would be whether to make this a wholly separate application within Heroku2, or just route based on the
Host
header and point a subdomain at the same deployment. I don't have enough experience with crates.io ops — or, honestly, Heroku — to have an opinion here.Authorisation
In Zulip, I framed this as a choice between "static list of users" and "flag in database". @pietroalbini quickly educated me on the third, probably better option: rely on the team API, once the current work3 to harden it further is complete.
In the meantime, I've gone with the static list of users based on an environment variable with a fallback to a hard coded list just for straight up ease-of-development, but on the assumption that it would be replaced fairly quickly with something from the team API.
From a controller perspective, this is implemented via a new
AdminUser
extractor that gets the user from their cookie and verifies that they are an admin.Existing and forthcoming API endpoints
One thing I haven't really addressed in this PR is authorising API endpoints. There's a one line hack in the
yank
controller to allow an admin to yank a crate version, but ideally, this check should be made more generic, and be able to handle admin tokens as well with the appropriate token scope4.Audit logging
This is the one thing I haven't put any effort into as yet. Putting stuff into
version_owner_actions
would presumably be a good first step, but I'm open to input here on what we should do, and how that should be surfaced.Development experience
Here be dragons. 🐉
The Ember development server configures Express to handle any request with an
Accept
header includingtext/html
internally, without ever handing it to any proxied site. This makes implementing a static HTML area within the backend challenging.5Temporarily, I've addressed this by moving the development server to port 4201 and adding a Caddy reverse proxy in front of the server that can route requests to the backend as needed. This probably isn't a viable solution for anything that's going to be merged, since it adds another runtime dependency and complicates things.
I would greatly appreciate suggestions here (although we need to decide where and how the admin console will be deployed first, since that may affect how this is achieved technically).
Frontend tech stack
The preference expressed on Zulip was basically static HTML, so static HTML it is. 1998 is back.6
I chose to use Handlebars for templating to allow some knowledge crossover with the Ember frontend. Of course, the way Handlebars is used in Ember is wildly different to how it's used in this kind of scenario (as a quick glance at the new templates will reveal), and it's not clear to me that it's actually worth it. Still, we'll need something. 🤷
The actual frontend is styled and built using Bootstrap out of sheer, unadulterated laziness.
Trying this out
OK, finally, let's say you actually want to spin this up. Here's what that looks like right now, assuming you already have a crates.io development environment ready to go:
caddy
. Your package manager probably has it. Any v2 version should be fine.caddy
withcaddy run
.GH_ADMIN_USERS
with a space or comma separated list of GitHub user names that you want to be admins in your local deployment. (Probably yours, but I'm not the boss of you.)Footnotes
If you're thinking "wow, Adam, that took a long time for you to literally reimplement one API endpoint", you're… not wrong, honestly. But there's a bunch of foundational (small "f") stuff that has to happen for us to build bigger things later. ↩
We'd presumably have to share the database between applications, and do some refactoring so that common parts of API controllers like
yank
aren't duplicated. Not terrible, but it's a bit more up-front work. ↩I had a quick look for a GitHub issue that describes what's going on, but I couldn't find it easily. Sorry! ↩
Paging @Turbo87 to the token scope phone, since I need to be more up to date on what's going on there. ↩
OK, I swore a lot while I was figuring that out. 🤬 ↩
1998 Adam has a lot of hot takes on last year's new Radiohead album. 🔥 ↩