wgpu: Yeet the copy_srgb shader and pipeline #12720
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This workaround won't be needed at all after either we move to wgpu 17.0.0, or gfx-rs/wgpu#3817 gets backported to wgpu 0.16.x.
And even until that, the desktop player is now fine even with OpenGL thanks to the indirect movie rendering through egui.
As for Android, I'm going to temporarily move to a patched wgpu 0.16 with the fix linked above.