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going back to resume screen when selecting settings out of a running game
container capacity on stockpiles after load
crash because of incorrect data in save folders
buildable carry containers
crash because of incorrect bitmaps in gnome detail window
user presets saving on embark
translation string for willow tree
willow trees are now plantable
fish shouldn't drown anymore
Added
capacity info for stockpile tiles on tile info
watched item list
24 new food items with recipes and kitchen integration
button to save user presets
glass bottle and jar
show version on main menu screen
Changed
furniture can now be constructed anywhere and won't get deconstructed when a room designation underneath is removed
redesigned inventory overview
removed direct mapping of certain ids to database rows, that should prevent save games breaking in the future when stuff is removed or inserted at the wrong place
grain plants produce seeds again and need seeds for planting