Midburn 2016 Kinect Art Installation
https://www.youtube.com/channel/UC-Nq--JUlaVVTsBCXkxONbg
http://www.headstart.co.il/project.aspx?id=18813&lan=en-US
Based on openframeworks. Using the kinect sensor we create a depth image into openframeworks then we use the work based on ofxFlowTools to create the visuals.
Based on the following libs: ofxKinectForWindows2Lib, ofxFlowTools
Openframeworks ofxFlowTools
This is a derivative work of https://github.com/moostrik/ofxFlowTools by Matthias Oostrik Based on ofxFX and ofxFluid - The work of ofxFluid (https://github.com/patriciogonzalezvivo/ofxFluid) - Fluid simulation with colitions based on this article of Mark Harris (http://http.developer.nvidia.com/GPUGems/gpugems_ch38.html). We use techniques describes in Stable Fluids by Jos Stem (http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/ns.pdf)