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CoreAudio watchOS xcode9 beta1
Vincent Dondain edited this page Jun 5, 2017
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1 revision
#CoreAudio.framework
diff -ruN /Applications/Xcode.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudioTypes.h /Applications/Xcode9-beta1.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudioTypes.h
--- /Applications/Xcode.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudioTypes.h 2016-09-23 20:08:07.000000000 -0400
+++ /Applications/Xcode9-beta1.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudioTypes.h 2017-05-19 22:40:09.000000000 -0400
@@ -284,7 +284,7 @@
The format can use any sample rate. Note that this constant can only appear
in listings of supported formats. It will never appear in a current format.
*/
-static const Float64 kAudioStreamAnyRate = 0.0;
+static const Float64 kAudioStreamAnyRate = 0.0;
/*!
@enum Format IDs
@@ -376,6 +376,8 @@
331M-2000. It has no flags.
@constant kAudioFormatEnhancedAC3
Enhanced AC-3, has no flags.
+ @constant kAudioFormatFLAC
+ Free Lossless Audio Codec, the flags indicate the bit depth of the source material.
*/
CF_ENUM(AudioFormatID)
{
@@ -415,7 +417,8 @@
kAudioFormatDVIIntelIMA = 0x6D730011,
kAudioFormatMicrosoftGSM = 0x6D730031,
kAudioFormatAES3 = 'aes3',
- kAudioFormatEnhancedAC3 = 'ec-3'
+ kAudioFormatEnhancedAC3 = 'ec-3',
+ kAudioFormatFLAC = 'flac'
};
/*!
@@ -995,7 +998,29 @@
kAudioChannelLabel_Discrete_13 = (1U<<16) | 13,
kAudioChannelLabel_Discrete_14 = (1U<<16) | 14,
kAudioChannelLabel_Discrete_15 = (1U<<16) | 15,
- kAudioChannelLabel_Discrete_65535 = (1U<<16) | 65535
+ kAudioChannelLabel_Discrete_65535 = (1U<<16) | 65535,
+
+ // generic HOA ACN channel
+ kAudioChannelLabel_HOA_ACN = 500,
+
+ // numbered HOA ACN channels
+ kAudioChannelLabel_HOA_ACN_0 = (2U << 16) | 0,
+ kAudioChannelLabel_HOA_ACN_1 = (2U << 16) | 1,
+ kAudioChannelLabel_HOA_ACN_2 = (2U << 16) | 2,
+ kAudioChannelLabel_HOA_ACN_3 = (2U << 16) | 3,
+ kAudioChannelLabel_HOA_ACN_4 = (2U << 16) | 4,
+ kAudioChannelLabel_HOA_ACN_5 = (2U << 16) | 5,
+ kAudioChannelLabel_HOA_ACN_6 = (2U << 16) | 6,
+ kAudioChannelLabel_HOA_ACN_7 = (2U << 16) | 7,
+ kAudioChannelLabel_HOA_ACN_8 = (2U << 16) | 8,
+ kAudioChannelLabel_HOA_ACN_9 = (2U << 16) | 9,
+ kAudioChannelLabel_HOA_ACN_10 = (2U << 16) | 10,
+ kAudioChannelLabel_HOA_ACN_11 = (2U << 16) | 11,
+ kAudioChannelLabel_HOA_ACN_12 = (2U << 16) | 12,
+ kAudioChannelLabel_HOA_ACN_13 = (2U << 16) | 13,
+ kAudioChannelLabel_HOA_ACN_14 = (2U << 16) | 14,
+ kAudioChannelLabel_HOA_ACN_15 = (2U << 16) | 15,
+ kAudioChannelLabel_HOA_ACN_65024 = (2U << 16) | 65024 // 254th order uses 65025 channels
};
/*!
@@ -1260,6 +1285,11 @@
kAudioChannelLayoutTag_DTS_8_1_B = (181U<<16) | 9, // Lc C Rc L R Ls Cs Rs LFE
kAudioChannelLayoutTag_DTS_6_1_D = (182U<<16) | 7, // C L R Ls Rs LFE Cs
+ kAudioChannelLayoutTag_HOA_ACN_SN3D = (190U<<16) | 0, // Higher Order Ambisonics, Ambisonics Channel Number, SN3D normalization
+ // needs to be ORed with the actual number of channels (not the HOA order)
+ kAudioChannelLayoutTag_HOA_ACN_N3D = (191U<<16) | 0, // Higher Order Ambisonics, Ambisonics Channel Number, N3D normalization
+ // needs to be ORed with the actual number of channels (not the HOA order)
+
kAudioChannelLayoutTag_DiscreteInOrder = (147U<<16) | 0, // needs to be ORed with the actual number of channels
kAudioChannelLayoutTag_Unknown = 0xFFFF0000 // needs to be ORed with the actual number of channels
};
@@ -1327,9 +1357,9 @@
@result The number of channels the tag indicates.
*/
#ifdef CF_INLINE
- CF_INLINE UInt32 AudioChannelLayoutTag_GetNumberOfChannels(AudioChannelLayoutTag inLayoutTag) { return (UInt32)(inLayoutTag & 0x0000FFFF); }
+ CF_INLINE UInt32 AudioChannelLayoutTag_GetNumberOfChannels(AudioChannelLayoutTag inLayoutTag) { return (UInt32)(inLayoutTag & 0x0000FFFF); }
#else
- #define AudioChannelLayoutTag_GetNumberOfChannels(layoutTag) ((UInt32)((layoutTag) & 0x0000FFFF))
+ #define AudioChannelLayoutTag_GetNumberOfChannels(layoutTag) ((UInt32)((layoutTag) & 0x0000FFFF))
#endif