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[Keymap] Adding my keymaps for Preonic and XD75 (qmk#6874)
* Added my keymaps * Update to readmes * Update keyboards/preonic/keymaps/pitty/config.h Thanks! Co-Authored-By: Drashna Jaelre <[email protected]> * Update keyboards/preonic/keymaps/pitty/config.h Thanks! Co-Authored-By: Drashna Jaelre <[email protected]> * Update keyboards/preonic/keymaps/pitty/config.h Thanks! Co-Authored-By: Drashna Jaelre <[email protected]> * Update config.h * Update keyboards/preonic/keymaps/pitty/keymap.c Thanks! Co-Authored-By: noroadsleft <[email protected]> * Removed copyrighted material * Update keyboards/xd75/keymaps/pitty/keymap.c Thanks! Co-Authored-By: noroadsleft <[email protected]> * Update config.h * Update config.h * Update config.h * Update keymap.c * Update keymap.c * Update config.h * Update keymap.c * Update keyboards/preonic/keymaps/pitty/config.h Co-Authored-By: noroadsleft <[email protected]> * Update keyboards/preonic/keymaps/pitty/config.h Co-Authored-By: noroadsleft <[email protected]>
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#pragma once | ||
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#ifdef AUDIO_ENABLE | ||
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# define STARTUP_SONG SONG(PREONIC_SOUND) | ||
# define GOODBYE_SONG SONG(STARTUP_SOUND) | ||
# define MUSIC_ON_SONG SONG(TERMINAL_SOUND) | ||
#endif | ||
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#undef TEMPO_DEFAULT | ||
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#define TEMPO_DEFAULT 200 | ||
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/* | ||
* MIDI options | ||
*/ | ||
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/* Prevent use of disabled MIDI features in the keymap */ | ||
//#define MIDI_ENABLE_STRICT 1 | ||
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/* enable basic MIDI features: | ||
- MIDI notes can be sent when in Music mode is on | ||
*/ | ||
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#define MIDI_BASIC | ||
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/* enable advanced MIDI features: | ||
- MIDI notes can be added to the keymap | ||
- Octave shift and transpose | ||
- Virtual sustain, portamento, and modulation wheel | ||
- etc. | ||
*/ | ||
//#define MIDI_ADVANCED | ||
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ | ||
//#define MIDI_TONE_KEYCODE_OCTAVES 2 | ||
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/* Copyright 2015-2017 Jack Humbert | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
#include "keymap_hungarian.h" | ||
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enum preonic_layers { | ||
_QWERTY, | ||
_GAME, | ||
_LOWER, | ||
_RAISE, | ||
_ADJUST | ||
}; | ||
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enum preonic_keycodes { | ||
QWERTY = SAFE_RANGE, | ||
GAME, | ||
LOWER, | ||
RAISE, | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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/* Qwerty | ||
* ,-----------------------------------------------------------------------------------. | ||
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | Esc | A | S | D | F | G | H | J | K | L | É | Á | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | Ctrl | GUI | ALt |Lower | Space | Bksp | Enter|Raise | Left | Down |Right | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_QWERTY] = LAYOUT_preonic_grid( \ | ||
HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_OE, HU_UE, \ | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_OEE, \ | ||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EE, HU_AA, \ | ||
MT(MOD_LSFT, KC_NUBS), HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, \ | ||
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, KC_ENT, KC_BSPC, KC_RALT, RAISE, KC_INS, KC_DEL \ | ||
), | ||
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/* Game | ||
* ,-----------------------------------------------------------------------------------. | ||
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | Esc | A | S | D | F | G | H | J | K | L | É | Á | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | Ctrl | GUI | ALt |Raise | Space | Bksp | Enter|Lower | Left | Down |Right | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_GAME] = LAYOUT_preonic_grid( \ | ||
HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_OE, HU_UE, \ | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_OEE, \ | ||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EE, HU_AA, \ | ||
KC_LSFT, HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, \ | ||
KC_LCTL, KC_LGUI, KC_LALT, RAISE, KC_SPC, KC_SPC, KC_ENT, KC_BSPC, KC_RALT, LOWER, KC_INS, KC_DEL \ | ||
), | ||
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/* Lower | ||
* ,-----------------------------------------------------------------------------------. | ||
* | | | | | | | | 7 | 8 | 9 | + | | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | | Up | | | | | 4 | 5 | 6 | - | | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | | Left | Down | Right| | | | 1 | 2 | 3 | * | | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | | | |Lnxcpy|Lnxpst| | | 0 | | | / | = | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | | | | | | | Home |PageDn|PageUp| End | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_LOWER] = LAYOUT_preonic_grid( \ | ||
_______, _______, _______, _______, _______, _______, _______, HU_7, HU_8, HU_9, HU_PLUS, _______, \ | ||
_______, _______, KC_UP, _______, _______, KC_HOME, KC_PGUP, HU_4, HU_5, HU_6, HU_MINS, _______, \ | ||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_END, KC_PGDN, HU_1, HU_2, HU_3, HU_ASTR, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, HU_0, _______, _______, HU_SLSH, HU_EQL, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY) \ | ||
), | ||
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/* Raise | ||
* ,-----------------------------------------------------------------------------------. | ||
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | | Up | | | | | | | | | | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | | Left | Down | Right| | | | | | | | | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | | | | | | | | | | | | | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | | | | | | | Home |PageDn|PageUp| End | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_RAISE] = LAYOUT_preonic_grid( \ | ||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ | ||
_______, _______, KC_UP, _______, _______, KC_HOME, KC_PGUP, _______, _______, _______, _______, _______, \ | ||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_END, KC_PGDN, _______, _______, _______, _______, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY) \ | ||
), | ||
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/* Adjust (Lower + Raise) | ||
* ,-----------------------------------------------------------------------------------. | ||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | Reset| | | | | | | | | | Del | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | | | | | | | | | | | | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_ADJUST] = LAYOUT_preonic_grid( \ | ||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ | ||
_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL, \ | ||
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \ | ||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY) \ | ||
) | ||
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}; | ||
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
switch (keycode) { | ||
case LOWER: | ||
if (record->event.pressed) { | ||
layer_on(_LOWER); | ||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
} else { | ||
layer_off(_LOWER); | ||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
} | ||
return false; | ||
break; | ||
case RAISE: | ||
if (record->event.pressed) { | ||
layer_on(_RAISE); | ||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
} else { | ||
layer_off(_RAISE); | ||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
} | ||
return false; | ||
break; | ||
} | ||
return true; | ||
} | ||
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#ifdef AUDIO_ENABLE | ||
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float raise_low[][2] = SONG(TERMINAL_SOUND); | ||
float gaming[][2] = SONG(AG_SWAP_SOUND); | ||
float adjust[][2] = SONG(UNICODE_LINUX); | ||
float my_song[][2] = SONG(NO_SOUND); | ||
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#endif | ||
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layer_state_t layer_state_set_user(layer_state_t state) { | ||
switch (get_highest_layer(state)) { | ||
case _RAISE: | ||
PLAY_SONG (raise_low); | ||
break; | ||
case _LOWER: | ||
PLAY_SONG (raise_low); | ||
break; | ||
case _GAME: | ||
PLAY_SONG (gaming); | ||
break; | ||
case _ADJUST: | ||
PLAY_SONG (adjust); | ||
break; | ||
default: // for any other layers, or the default layer | ||
PLAY_SONG (my_song); | ||
break; | ||
} | ||
return state; | ||
} |
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My Preonic keymap | ||
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Including Hungarian characters and layer reactive sound feedback | ||
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make preonic/rev3:pitty:dfu-util |
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/* Copyright 2017 Benjamin Kesselring | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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// place overrides here |
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