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[Keyboard] Add Teton78 (qmk#24562)
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* Added Teton_78 qmk keyboard files

* Fixed a syntax issue

* Waffles suggested changes

* Read me updated

Used the Alpine65 reame to model off.

* Update keyboards/mountainmechdesigns/teton_78/keymaps/default/keymap.c

Co-authored-by: jack <[email protected]>

* Accidental File

* Updated readme with missing info

* Update readme.md

* Update keyboards/mountainmechdesigns/teton_78/readme.md

Co-authored-by: Ryan <[email protected]>

* Update keyboards/mountainmechdesigns/teton_78/readme.md

Co-authored-by: Ryan <[email protected]>

* Update keyboards/mountainmechdesigns/teton_78/readme.md

Co-authored-by: Joel Challis <[email protected]>

---------

Co-authored-by: jack <[email protected]>
Co-authored-by: Ryan <[email protected]>
Co-authored-by: Joel Challis <[email protected]>
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4 people authored and rfushimi committed Nov 19, 2024
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113 changes: 113 additions & 0 deletions keyboards/mountainmechdesigns/teton_78/keyboard.json
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{
"manufacturer": "Bennett Balogh",
"keyboard_name": "teton_78",
"maintainer": "qmk",
"bootloader": "atmel-dfu",
"bootmagic": {
"matrix": [0, 2]
},
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"cols": ["F7", "F6", "F5", "F4", "F1", "F0", "B0", "B1", "B2", "B3", "D4", "D6", "D7", "B4", "B5", "B6", "C6", "C7"],
"rows": ["D0", "D1", "D2", "D3", "D5"]
},
"processor": "atmega32u4",
"url": "",
"usb": {
"device_version": "1.0.0",
"pid": "0x3349",
"vid": "0x8A5B"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 0, "y": 1},
{"matrix": [0, 2], "x": 2.25, "y": 0},
{"matrix": [0, 3], "x": 3.25, "y": 0},
{"matrix": [0, 4], "x": 4.25, "y": 0},
{"matrix": [0, 5], "x": 5.25, "y": 0},
{"matrix": [0, 6], "x": 6.25, "y": 0},
{"matrix": [0, 7], "x": 7.25, "y": 0},
{"matrix": [0, 8], "x": 8.25, "y": 0},
{"matrix": [0, 9], "x": 9.25, "y": 0},
{"matrix": [0, 10], "x": 10.25, "y": 0},
{"matrix": [0, 11], "x": 11.25, "y": 0},
{"matrix": [0, 12], "x": 12.25, "y": 0},
{"matrix": [0, 13], "x": 13.25, "y": 0},
{"matrix": [0, 14], "x": 14.25, "y": 0},
{"matrix": [0, 15], "x": 15.25, "y": 0, "w": 2},
{"matrix": [0, 16], "x": 17.5, "y": 0},
{"matrix": [0, 17], "x": 18.5, "y": 0},
{"matrix": [1, 0], "x": 1, "y": 0},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2.25, "y": 1, "w": 1.5},
{"matrix": [1, 3], "x": 3.75, "y": 1},
{"matrix": [1, 4], "x": 4.75, "y": 1},
{"matrix": [1, 5], "x": 5.75, "y": 1},
{"matrix": [1, 6], "x": 6.75, "y": 1},
{"matrix": [1, 7], "x": 7.75, "y": 1},
{"matrix": [1, 8], "x": 8.75, "y": 1},
{"matrix": [1, 9], "x": 9.75, "y": 1},
{"matrix": [1, 10], "x": 10.75, "y": 1},
{"matrix": [1, 11], "x": 11.75, "y": 1},
{"matrix": [1, 12], "x": 12.75, "y": 1},
{"matrix": [1, 13], "x": 13.75, "y": 1},
{"matrix": [1, 14], "x": 14.75, "y": 1},
{"matrix": [1, 15], "x": 15.75, "y": 1, "w": 1.5},
{"matrix": [1, 16], "x": 17.5, "y": 1},
{"matrix": [1, 17], "x": 18.5, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2.25, "y": 2, "w": 1.75},
{"matrix": [2, 3], "x": 4, "y": 2},
{"matrix": [2, 4], "x": 5, "y": 2},
{"matrix": [2, 5], "x": 6, "y": 2},
{"matrix": [2, 6], "x": 7, "y": 2},
{"matrix": [2, 7], "x": 8, "y": 2},
{"matrix": [2, 8], "x": 9, "y": 2},
{"matrix": [2, 9], "x": 10, "y": 2},
{"matrix": [2, 10], "x": 11, "y": 2},
{"matrix": [2, 11], "x": 12, "y": 2},
{"matrix": [2, 12], "x": 13, "y": 2},
{"matrix": [2, 13], "x": 14, "y": 2},
{"matrix": [2, 14], "x": 15, "y": 2, "w": 2.25},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2.25, "y": 3, "w": 2.25},
{"matrix": [3, 3], "x": 4.5, "y": 3},
{"matrix": [3, 4], "x": 5.5, "y": 3},
{"matrix": [3, 5], "x": 6.5, "y": 3},
{"matrix": [3, 6], "x": 7.5, "y": 3},
{"matrix": [3, 7], "x": 8.5, "y": 3},
{"matrix": [3, 8], "x": 9.5, "y": 3},
{"matrix": [3, 9], "x": 10.5, "y": 3},
{"matrix": [3, 10], "x": 11.5, "y": 3},
{"matrix": [3, 11], "x": 12.5, "y": 3},
{"matrix": [3, 12], "x": 13.5, "y": 3},
{"matrix": [3, 13], "x": 14.5, "y": 3, "w": 2.75},
{"matrix": [3, 16], "x": 17.5, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2.25, "y": 4, "w": 1.25},
{"matrix": [4, 3], "x": 3.5, "y": 4, "w": 1.25},
{"matrix": [4, 4], "x": 4.75, "y": 4, "w": 1.25},
{"matrix": [4, 7], "x": 6, "y": 4, "w": 6.25},
{"matrix": [4, 11], "x": 12.25, "y": 4, "w": 1.25},
{"matrix": [4, 12], "x": 13.5, "y": 4, "w": 1.25},
{"matrix": [4, 13], "x": 14.75, "y": 4, "w": 1.25},
{"matrix": [4, 14], "x": 16.5, "y": 4, "w": 1.25},
{"matrix": [4, 16], "x": 17.5, "y": 4, "w": 1.25},
{"matrix": [4, 17], "x": 18.5, "y": 4, "w": 1.25}
]
}
}
}
29 changes: 29 additions & 0 deletions keyboards/mountainmechdesigns/teton_78/keymaps/default/keymap.c
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/* Copyright 2024 Bennett Balogh LLC <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {


[0] = LAYOUT(

KC_F1, KC_F6, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME,
KC_F2, KC_F7, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END,
KC_F3, KC_F8, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_F4, KC_F9, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_F5, KC_F10, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT)
};
37 changes: 37 additions & 0 deletions keyboards/mountainmechdesigns/teton_78/readme.md
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# Teton 78 QMK Firmware

## Introduction

![Teton 78](https://i.imgur.com/MnASIrv.jpeg)

This is the QMK firmware repository for the Teton78, a 68XT solder and hotswao keyboard designed by Mountain Mech Designs - Bennett Balogh.

The Teton 78 has entered GB and sucessfully finalized in November 2024 The IC page for the keyboard can be found [here](https://geekhack.org/index.php?topic=123275.0).
The sale page can be found [here](https://www.mountainmechdesigns.com/)
Discord link can be found [here](https://discord.gg/h9dMwRNfVy)

## About

* Keyboard Maintainer: [Bennett Balogh](https://github.com/AwesomeBalogh)
* Hardware Supported: Atmega32u4
* Hardware Availability: N/A

## How to compile

After setting up your build environment, you can compile the Teton 78 default keymap by using:

make mountainmechdesigns/teton_78:default

Flash using

make mountainmechdesigns/teton_78:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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