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Fix sapling, hanging sign, button, and moss carpet
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spring-dependency-management authored Jan 7, 2025
1 parent f577668 commit 93441ec
Showing 1 changed file with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1170,18 +1170,18 @@ public static StateType.Mapped getMappedById(ClientVersion version, int id) {
public static StateType PALE_OAK_SIGN = StateTypes.builder().name("PALE_OAK_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_SIGN = StateTypes.builder().name("PALE_OAK_WALL_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_WALL_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_WALL_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_PRESSURE_PLATE = StateTypes.builder().name("PALE_OAK_PRESSURE_PLATE").blastResistance(0.5f).hardness(0.5f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_TRAPDOOR = StateTypes.builder().name("PALE_OAK_TRAPDOOR").blastResistance(3.0f).hardness(3.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType POTTED_PALE_OAK_SAPLING = StateTypes.builder().name("POTTED_PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_BUTTON = StateTypes.builder().name("PALE_OAK_BUTTON").blastResistance(0.5f).hardness(0.5f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType POTTED_PALE_OAK_SAPLING = StateTypes.builder().name("POTTED_PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_BUTTON = StateTypes.builder().name("PALE_OAK_BUTTON").blastResistance(0.5f).hardness(0.5f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_STAIRS = StateTypes.builder().name("PALE_OAK_STAIRS").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SLAB = StateTypes.builder().name("PALE_OAK_SLAB").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE_GATE = StateTypes.builder().name("PALE_OAK_FENCE_GATE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).isShapeExceedsCube(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE = StateTypes.builder().name("PALE_OAK_FENCE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).isShapeExceedsCube(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_DOOR = StateTypes.builder().name("PALE_OAK_DOOR").blastResistance(3.0f).hardness(3.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_MOSS_BLOCK = StateTypes.builder().name("PALE_MOSS_BLOCK").blastResistance(0.1f).hardness(0.1f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.MOSS).build();
public static StateType PALE_MOSS_CARPET = StateTypes.builder().name("PALE_MOSS_CARPET").blastResistance(0.1f).hardness(0.1f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.PLANT).build();
public static StateType PALE_MOSS_CARPET = StateTypes.builder().name("PALE_MOSS_CARPET").blastResistance(0.1f).hardness(0.1f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.PLANT).build();
public static StateType PALE_HANGING_MOSS = StateTypes.builder().name("PALE_HANGING_MOSS").blastResistance(0.1f).hardness(0.1f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.PLANT).build();

// 1.21.4 added types
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