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Shaders run for 4 seconds and then hang. #59
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Get the same with latest and on Catalina. Probably a regression in either the libraries for the shader conversion, or in the graphics drivers themselves. Will be hard to solve due to the complexity of shadertoy shaders. |
If I implement it, would you be interested in merging in a wgpu backend? |
Sure! |
This was referenced Apr 21, 2021
Merged
I have built a shadertoy clone with rust and wgpu https://github.com/adamnemecek/shadertoy. |
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This is when I run "cargo run --release -- -s car".
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