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Shaders run for 4 seconds and then hang. #59

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adamnemecek opened this issue Feb 9, 2020 · 4 comments · Fixed by #62
Closed

Shaders run for 4 seconds and then hang. #59

adamnemecek opened this issue Feb 9, 2020 · 4 comments · Fixed by #62

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@adamnemecek
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This is when I run "cargo run --release -- -s car".

@repi
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repi commented Feb 9, 2020

Get the same with latest and on Catalina. Probably a regression in either the libraries for the shader conversion, or in the graphics drivers themselves. Will be hard to solve due to the complexity of shadertoy shaders.

@adamnemecek
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If I implement it, would you be interested in merging in a wgpu backend?

@repi
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repi commented Feb 9, 2020

Sure!

@adamnemecek
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I have built a shadertoy clone with rust and wgpu https://github.com/adamnemecek/shadertoy.

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