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[DOC] Link to Senseful's stackoverflow posting.
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rentzsch committed Dec 13, 2010
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Visit the [project's pretty homepage](http://rentzsch.github.com/mogenerator).

Read the [project's backgrounder](http://rentzsch.com/code/mogenerator). Or, for the impatient:
Here's mogenerator's elevator pitch:

> `mogenerator` is a command-line tool that, given an `.xcdatamodel` file, will generate *two classes per entity*. The first class, `_MyEntity`, is intended solely for machine consumption and will be continuously overwritten to stay in sync with your data model. The second class, `MyEntity`, subclasses `_MyEntity`, won't ever be overwritten and is a great place to put your custom logic.
## Using mogenerator

Senseful wrote up a [nice summary of mogenerator's command-line options](http://stackoverflow.com/questions/3589247/how-do-the-mogenerator-parameters-work-which-can-i-send-via-xcode).

## Using Xmo'd

Xmo'd (pronounced *ex-mowed*) is an Xcode plugin that integrates mogenerator into Xcode. It saves you the hassle of having to write a *Run Script Build Phase* and/or manually adding+removing source files from your project as you add+remove entities.
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