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Add UWP support #509
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I think UWP with Xamarin Forms is the logical because if people are writing cross-platform apps this gives them their portable UI on a Surface series tablet, to start with. So that what they call the Desktop device family, maybe followed by the Mobile one. Taking my nomenclature from the MS overview |
I'm definitely interested in Realm for UWP, specifically so it could be used within a native Windows 10 app, across the Desktop/PC, Mobile & Xbox device families; and maybe even HoloLens. |
+1 |
It would be awesome to use Realm in UWP Windows 10 Apps! I hope you'll add support soon! And given the new Xamarin support I assume it would not be that complicated. |
Please add UWP support. |
UWP would be great and would be in line with the Xamarin cross platform goal (particularly with Xamarin.Forms). |
Please add UWP support! |
Confirm. UWP support would be awesome. |
Please upvote this comment if you are primarily interested in UWP for Mobile |
Please upvote this comment if you are primarily interested in UWP for Surface/tablets and PC |
Please upvote this comment if you are primarily interested in the remaining targets (HoloLens, IoT, Devices, XBox) |
While HoloLens and Xbox would be really cool, I think in the near term it'll be more commercially viable for more developers if Tablet/Surface/PC is the primary target. Mid to long term, HoloLens could be very important. |
Seems like a nice data storage option, but not useful for me until it works on UWP and WP8.1 - we're using Xamarin to build an iOS/Android/UWP/WP8.1 app - want to reach all the people. |
+1 |
Same for me without UWP it does not make sense |
If UWP is supported I'm in! |
+1 |
1 similar comment
+1 |
+1 for UWP! |
👍 or better +37 :) |
+1 for UWP here too!!!! |
UWP |
UWP++ |
UWP Please!!! |
+1 Edit: What are the challenges for this to happen? I mean, by supporting Xamarin, UWP should be easy, right? |
UWP please please <3 <3 |
+1 |
Realm has a common C++ core which is compiled for each platform. The C# product is an extremely thin layer on top of this core, mapping data access directly through to the core objects (which is why we use Fody to weave in these accessors). It also implements LINQ querying to use the core engine's query capabilities. So, the challenge for the device platforms we don't yet support is building core for them, plus a little bit of work to setup test and deployment. That's why we have the individual comments above we'd like you to upvote to determine which device platforms we should prioritise. |
@AndyDentFree Thanks for the quick reply! I asked mostly to understand and see if I could help with something... Seems that an upvote is all I can do for now... :D |
Can you contact me for the beta test? |
Hi,
Thanks for inviting me.
Nicolò Carandini
Inviato da iPhone
… Il giorno 26 gen 2017, alle ore 08:47, Polywick Studio ***@***.***> ha scritto:
Can you contact me for the beta test?
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+1 for UWP -- I want to use this for a Xamarin.Forms project, but require UWP. Are there dates for this feature? |
We don't have exact dates that we can commit to, but it is high priority in our backlog and we have already started work on it. You can check the uwp milestone for a high level overview of what needs to be done and our progress towards it. |
Other Windows versions like Win 7 / 8 etc. still have a bigger market share then Win 10 (UWP). So currently, if I want to be really cross platform (incl. all Windows-Desktops and other OS-Desktops), and have a decent local client db, the is no alternative to SQLite (one code base). |
You'd be happy to learn that support for desktop windows is very close to being released. So if you'd like to use Realm for (e.g.) WPF applications, you'll be able to do that. In terms of other OS-Desktops, do you refer to native development (e.g. Obj C for macOS) or using Mono? |
@nirinchev |
@nirinchev according to HERE you seem to have released it, is there any sample application and documentation that shows how to use Realm for UWP? |
We released Windows Desktop (i.e. WPF/Console app) support. We're actively working on UWP and hope to have an alpha release in several weeks. |
Waiting for the UWP one ;-)
Nicolò.
Da: Nikola Irinchev [mailto:[email protected]]
Inviato: venerdì 17 febbraio 2017 14:21
A: realm/realm-dotnet <[email protected]>
Cc: Nicolò Carandini <[email protected]>; Comment <[email protected]>
Oggetto: Re: [realm/realm-dotnet] Add UWP support (#509)
We released Windows Desktop (i.e. WPF/Console app) support. We're actively working on UWP and hope to have an alpha release in several weeks.
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+1 |
2 similar comments
+1 |
+1 |
+1 for UWP. |
We're making solid progress toward UWP. We'll be shipping .NET standard soon and next target would be packaging everything for UWP. While we can't give concrete dates, we're very optimistic about landing it by mid 2017. |
+1 |
1 similar comment
+1 |
+1 UWP and Windows Phone 8 |
Any updates on realm uwp support |
We're happy to announce that this has shipped with version 1.3.0. |
no sample project here in this case ? i'm trying to get just the instance in the UWP and it's not working (realm 1.4 ) |
hey @Amor-Fairouz, please open a new issue and attach as much information as possible - code snippets, targeted devices, exception messages (don't forget to check the inner exception, if any). |
@fealebenpae done #1410 |
Which platforms are most required to support?
Core ref: realm/realm-core#2059
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