Transmittance estimators implemented in Unity shaders, analysis done on a volumetric cube.
nrg-project
is a unity project. Inside nrg-project/Assets/
are shaders and image capture script.
Inside images
folder is jupyter notebook where the analysis was performed.
In unity scene there are cubes using different shaders from left to right: ratio next flight, delta next flight, analytical, ratio, delta, stratified MC, ray marcher.
If capturing images, move the main camera before wanted cube, set filepath in script.