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[GLFW backend] WindowSizeCallback() should not handle DPI scale. GLFW already do that #4143

Commits on Jul 8, 2024

  1. WindowSizeCallback() should not try to handle DPI since already man…

    …aged by GLFW
    
    If `FLAG_WINDOW_HIGHDPI` is set, `InitPlatform()` will aks GLFW to handle resize window content area based on the monitor content scale using : ` glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); `
    
    So `WindowSizeCallback()` does not have to handle it a second time.
    SuperUserNameMan authored Jul 8, 2024
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