You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Being able to use an animation speed possibly 0-1 float that slow or speed down animation regardless of the frame count.
Environment
All.
Issue Screenshot
None
Code Example
UpdateModelAnimation(model, anim[0], frame); <- frame should be float 0-1, in case it's 0.5f, it should be in the middle of animation.
With this, we could also use deltaTime.
Currently, we need to use frame in integer:
if (frame >= frameEnd)
frame = 0;
frame++;
The text was updated successfully, but these errors were encountered:
Please, before submitting a new issue verify and check:
Issue description
Being able to use an animation speed possibly 0-1 float that slow or speed down animation regardless of the frame count.
Environment
All.
Issue Screenshot
None
Code Example
UpdateModelAnimation(model, anim[0], frame); <- frame should be float 0-1, in case it's 0.5f, it should be in the middle of animation.
With this, we could also use deltaTime.
Currently, we need to use frame in integer:
The text was updated successfully, but these errors were encountered: