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Provide memory_type enum #984
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2a63aff
Provide memory_type enum
wphicks 5760977
Update style
wphicks 241f353
Reuse accessibility functions for host/device check
wphicks 14d97bf
Add missing arguments to refactor
wphicks 43c4695
Use memory_type in mdspan
wphicks fb16969
Provide error message on failed memory_type derivation
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Original file line number | Diff line number | Diff line change |
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/* | ||
* Copyright (c) 2022, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
#pragma once | ||
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namespace raft { | ||
enum class memory_type { host, device, managed, pinned }; | ||
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auto constexpr is_device_accessible(memory_type mem_type) | ||
{ | ||
return (mem_type == memory_type::device || mem_type == memory_type::managed); | ||
} | ||
auto constexpr is_host_accessible(memory_type mem_type) | ||
{ | ||
return (mem_type == memory_type::host || mem_type == memory_type::managed || | ||
mem_type == memory_type::pinned); | ||
} | ||
auto constexpr is_host_device_accessible(memory_type mem_type) | ||
{ | ||
return is_device_accessible(mem_type) && is_host_accessible(mem_type); | ||
} | ||
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namespace detail { | ||
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template<bool is_host_accessible, bool is_device_accessible> | ||
auto constexpr memory_type_from_access() { | ||
if constexpr (is_host_accessible && is_device_accessible) { | ||
return memory_type::managed; | ||
} else if constexpr (is_host_accessible) { | ||
return memory_type::host; | ||
} else if constexpr (is_device_accessible) { | ||
return memory_type::device; | ||
} | ||
static_assert(is_host_accessible || is_device_accessible); | ||
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} | ||
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} // end namespace detail | ||
} // end namespace raft |
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Original file line number | Diff line number | Diff line change |
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/* | ||
* Copyright (c) 2022, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
#include <gtest/gtest.h> | ||
#include <raft/core/memory_type.hpp> | ||
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namespace raft { | ||
TEST(MemoryType, IsDeviceAccessible) | ||
{ | ||
static_assert(!is_device_accessible(memory_type::host)); | ||
static_assert(is_device_accessible(memory_type::device)); | ||
static_assert(is_device_accessible(memory_type::managed)); | ||
static_assert(!is_device_accessible(memory_type::pinned)); | ||
} | ||
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TEST(MemoryType, IsHostAccessible) | ||
{ | ||
static_assert(is_host_accessible(memory_type::host)); | ||
static_assert(!is_host_accessible(memory_type::device)); | ||
static_assert(is_host_accessible(memory_type::managed)); | ||
static_assert(is_host_accessible(memory_type::pinned)); | ||
} | ||
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TEST(MemoryType, IsHostDeviceAccessible) | ||
{ | ||
static_assert(!is_host_device_accessible(memory_type::host)); | ||
static_assert(!is_host_device_accessible(memory_type::device)); | ||
static_assert(is_host_device_accessible(memory_type::managed)); | ||
static_assert(!is_host_device_accessible(memory_type::pinned)); | ||
} | ||
} // namespace raft |
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I really like consolidating the different memory variations into it's own enum. I'm wondering if we should integrate / consolidate this further into the
raft::host_device_accessor
here? or maybe there's no value in doing that quite yet?There was a problem hiding this comment.
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I think it's certainly worth doing as a follow-up.