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Neighbor intersection can be a memory intensive operation especially when intersecting high degree vertices.
The text was updated successfully, but these errors were encountered:
Move edge triangle count to the stable API (#4382)
1c3f3a8
This PR 1. Performs edge triangle count in chunk 2. Enables k - 1 core optimization 3. Add C++ tests for edge triangle count 4. Move edge triangle count to the stable API 5. Implement MG edge triangle count and add tests 6. Update 'mg_graph_to_sg_graph' to support 'edge_ids' along with tests closes #4370 closes #4371 Authors: - Joseph Nke (https://github.com/jnke2016) - Rick Ratzel (https://github.com/rlratzel) Approvers: - Chuck Hastings (https://github.com/ChuckHastings) - Seunghwa Kang (https://github.com/seunghwak) URL: #4382
jnke2016
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Neighbor intersection can be a memory intensive operation especially when intersecting high degree vertices.
The text was updated successfully, but these errors were encountered: