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Fix for some compiler warnings in parquet/page_decode.cuh #15518
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The behavior when a captured variable and a parameter have the same name is interesting. Thanks to godbolt, I found that all options are possible, with different compilers - captured variable value is used, or parameter value is used, or compilation fails. Fun!
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Wow that's interesting. We were in the same situation before, and the code runs differently on different architectures (due to compiled into different archs?).
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Thank you clangd! 😄
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I think nvcc stayed consistent in prioritizing the parameter over the capture. But I found online that other compilers disagree.
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We found that the capture overshadows the previous variable on H100+V100 while on other GPUs it doesn't.