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Windows: cannot load due to format not renderable with vulkan #122
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Thank you for creating the issue @Quackdoc , will look on it. I have heard about this issue before in the discord channel but better have it here for documentation as well. |
@Quackdoc could you try again with latest main? |
You can test with canary release btw https://github.com/raphamorim/rio/releases/tag/canary-ddf5fb17c9228b9bd4abacc98adcf94294784a04 |
same issue sadly |
Gotcha, adding for reference gfx-rs/wgpu#3777 |
@Quackdoc could you test again using this canary build https://github.com/raphamorim/rio/releases/tag/canary-e3451943a0d938becd58545bb0f14a344e6185d0 (sorry about delay with the fix, has been hard to test this format since I don't have it enable in my vulkan device capabilitites) |
Seems to have fixed it, and it seems pretty stable, thanks a bunch for checking this out |
Thank you @Quackdoc for checking it 🙏 |
Windows 11
Primary GPU: rx580
Secondary GPU: Arc a380
WGPU_BACKEND = 'vulkan'
it does work fine with DX12 however multiple other apps preform better with vulkan so I only noticed it thanks to
WGPU_BACKEND = 'vulkan'
being in my path thought at the very least it is worth reportingRio: Runtime Error
panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_render_pipeline
Color state [0] is invalid
Format Rgba8Snorm is not renderable
', C:\Users\Quack.cargo\registry\src\index.crates.io-6f17d22bba15001f\wgpu-0.16.1\src\backend\direct.rs:3019:5
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