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Pull to refresh functionality for any ScrollView in SwiftUI!

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SwiftUIPullToRefresh

Pull to refresh is a common UI pattern, supported in UIKit via UIRefreshControl. (Un)surprisingly, it's also unavailable in SwiftUI prior to version 3, and even then it's a bit lackluster.

This package contains a component - RefreshableScrollView - that enables this functionality with any ScrollView. It also doesn't rely on UIViewRepresentable, and works with any iOS version. The end result looks like this:

in action

Features

  • Works on any ScrollView.
  • Customizable progress indicator, with a default RefreshActivityIndicator spinner that works on any SwiftUI version.
  • Specify refresh operation and choose when it ends.
  • Support for Swift 5.5 async blocks.
  • Compatibility refreshCompat modifier to deliver a drop-in replacement for iOS 15 refreshable.
  • Built-in haptic feedback, just like regular List with refreshable has.
  • Additional optional customizations:
    • showsIndicators to allow for showing/hiding ScrollView indicators.
    • loadingViewBackgroundColor to specify the background color of the progress indicator.
    • threshold that indicates how much does the user how to pull before triggering refresh.

Installation

This component is distrubuted as a Swift package. Just add this URL to your package list:

https://github.com/globulus/swiftui-pull-to-refresh

You can also use CocoaPods:

pod 'SwiftUI-Pull-To-Refresh', '~> 1.1.9'

Sample usage

Bread & butter

struct TestView: View {
  @State private var now = Date()

  var body: some View {
     RefreshableScrollView(onRefresh: { done in
        DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
          self.now = Date()
          done()
        }
      }) {
        VStack {
          ForEach(1..<20) {
            Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
               .padding(.bottom, 10)
           }
         }.padding()
       }
     }
   }
}

Custom progress view

RefreshableScrollView(onRefresh: { done in
  DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
    self.now = Date()
    done()
  }
},
progress: { state in // HERE
   if state == .waiting {
       Text("Pull me down...")
   } else if state == .primed {
       Text("Now release!")
   } else {
       Text("Working...")
   }
}) {
  VStack {
    ForEach(1..<20) {
      Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
         .padding(.bottom, 10)
     }
   }.padding()
}

Using async block

 RefreshableScrollView(action: { // HERE
     try? await Task.sleep(nanoseconds: 3_000_000_000)
     now = Date()
 }, progress: { state in
     RefreshActivityIndicator(isAnimating: state == .loading) {
         $0.hidesWhenStopped = false
     }
 }) {
    VStack {
      ForEach(1..<20) {
        Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
           .padding(.bottom, 10)
       }
     }.padding()
   }
 }

Compatibility mode

  VStack {
      ForEach(1..<20) {
      Text("\(Calendar.current.date(byAdding: .hour, value: $0, to: now)!)")
        .padding(.bottom, 10)
    }
  }
  .refreshableCompat { done in // HERE
      DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
        self.now = Date()
        done()
      }
  } progress: { state in
      RefreshActivityIndicator(isAnimating: state == .loading) {
          $0.hidesWhenStopped = false
      }
  }

Recipe

Check out this recipe for in-depth description of the component and its code. Check out SwiftUIRecipes.com for more SwiftUI recipes!

Changelog

  • 1.1.11 - Fix wrong scroll triggering
  • 1.1.10 - Added inverted to allow the usage with an inverted ScrollView
  • 1.1.9 - Reworked haptic feedback, added haptic feedback as optional.
  • 1.1.8 - Fixed crash when doing two pulls quickly in succession.
  • 1.1.7 - Updated haptic feedback. Increased Swift version for Podspec.
  • 1.1.6 - Fixed issue where content wouldn't swipe up while in refresh state.
  • 1.1.5 - Added smooth animation when loading pull is released.
  • 1.1.4 - Added threshold and loadingViewBackgroundColor customizations.
  • 1.1.3 - Add haptic feedback & increase offset a bit to fix indicator being visible on certain iPad Pro models.
  • 1.1.2 - Increase offset to fix UI bug occurring on iPhones without notch.
  • 1.1.1 - Added showsIndicators to allow for showing/hiding ScrollView indicators.
  • 1.1.0 - Added ability to specify custom progress view, iOS 15 support, async block support and compatibility mode.
  • 1.0.0 - Initial release.

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Pull to refresh functionality for any ScrollView in SwiftUI!

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