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add DIP_SWITCH_MATRIX_GRID support #8772

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14 changes: 14 additions & 0 deletions docs/feature_dip_switch.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,17 @@ DIP switches are supported by adding this to your `rules.mk`:
and this to your `config.h`:

```c
// Connects each switch in the dip switch to the GPIO pin of the MCU
#define DIP_SWITCH_PINS { B14, A15, A10, B9 }
```

or

```c
// Connect each switch in the DIP switch to an unused intersections in the key matrix.
#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {2,6} } // List of row and col pairs
```

## Callbacks

The callback functions can be inserted into your `<keyboard>.c`:
Expand Down Expand Up @@ -87,4 +95,10 @@ void dip_switch_update_mask_user(uint32_t state) {

## Hardware

### Connects each switch in the dip switch to the GPIO pin of the MCU

One side of the DIP switch should be wired directly to the pin on the MCU, and the other side to ground. It should not matter which side is connected to which, as it should be functionally the same.

### Connect each switch in the DIP switch to an unused intersections in the key matrix.

As with the keyswitch, a diode and DIP switch connect the ROW line to the COL line.
52 changes: 48 additions & 4 deletions quantum/dip_switch.c
Original file line number Diff line number Diff line change
Expand Up @@ -21,12 +21,31 @@
// for memcpy
#include <string.h>

#if !defined(DIP_SWITCH_PINS)
# error "No DIP switch pads defined by DIP_SWITCH_PINS"
#if !defined(DIP_SWITCH_PINS) && !defined(DIP_SWITCH_MATRIX_GRID)
# error "Either DIP_SWITCH_PINS or DIP_SWITCH_MATRIX_GRID must be defined."
#endif

#define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(pin_t))
static pin_t dip_switch_pad[] = DIP_SWITCH_PINS;
#if defined(DIP_SWITCH_PINS) && defined(DIP_SWITCH_MATRIX_GRID)
# error "Both DIP_SWITCH_PINS and DIP_SWITCH_MATRIX_GRID are defined."
#endif

#ifdef DIP_SWITCH_PINS
# define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(pin_t))
static pin_t dip_switch_pad[] = DIP_SWITCH_PINS;
#endif

#ifdef DIP_SWITCH_MATRIX_GRID
typedef struct matrix_index_t {
uint8_t row;
uint8_t col;
} matrix_index_t;

# define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(matrix_index_t))
static matrix_index_t dip_switch_pad[] = DIP_SWITCH_MATRIX_GRID;
extern bool peek_matrix(uint8_t row_index, uint8_t col_index, bool read_raw);
static uint16_t scan_count;
#endif /* DIP_SWITCH_MATRIX_GRID */

static bool dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};
static bool last_dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};

Expand All @@ -39,18 +58,43 @@ __attribute__((weak)) void dip_switch_update_mask_user(uint32_t state) {}
__attribute__((weak)) void dip_switch_update_mask_kb(uint32_t state) { dip_switch_update_mask_user(state); }

void dip_switch_init(void) {
#ifdef DIP_SWITCH_PINS
for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
setPinInputHigh(dip_switch_pad[i]);
}
dip_switch_read(true);
#endif
#ifdef DIP_SWITCH_MATRIX_GRID
scan_count = 0;
#endif
}

void dip_switch_read(bool forced) {
bool has_dip_state_changed = false;
uint32_t dip_switch_mask = 0;

#ifdef DIP_SWITCH_MATRIX_GRID
bool read_raw = false;

if (scan_count < 500) {
scan_count ++;
if (scan_count == 10) {
read_raw = true;
forced = true; /* First reading of the dip switch */
} else {
return;
}
}
#endif

for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
#ifdef DIP_SWITCH_PINS
dip_switch_state[i] = !readPin(dip_switch_pad[i]);
#endif
#ifdef DIP_SWITCH_MATRIX_GRID
dip_switch_state[i] = peek_matrix(dip_switch_pad[i].row, dip_switch_pad[i].col,
read_raw);
#endif
dip_switch_mask |= dip_switch_state[i] << i;
if (last_dip_switch_state[i] != dip_switch_state[i] || forced) {
has_dip_state_changed = true;
Expand Down
5 changes: 5 additions & 0 deletions quantum/matrix_common.c
Original file line number Diff line number Diff line change
Expand Up @@ -112,3 +112,8 @@ __attribute__((weak)) uint8_t matrix_scan(void) {
matrix_scan_quantum();
return changed;
}

__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) {
return 0 != ( (raw? raw_matrix[row_index]:matrix[row_index])
& (MATRIX_ROW_SHIFTER << col_index));
}