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Lets split default keymap - Fixes for superseded audio and default layer functionality #4557

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Dec 5, 2018
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13 changes: 6 additions & 7 deletions keyboards/lets_split/keymaps/default/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,20 +18,19 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#pragma once

#include "../../config.h"
// place overrides here
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}

/* Use I2C or Serial, not both */

#define USE_SERIAL
// #define USE_I2C

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

#endif
70 changes: 9 additions & 61 deletions keyboards/lets_split/keymaps/default/keymap.c
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
Expand All @@ -16,15 +14,12 @@ extern keymap_config_t keymap_config;
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
DVORAK
};

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
Expand Down Expand Up @@ -138,74 +133,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif

void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
}
return true;
}
3 changes: 0 additions & 3 deletions keyboards/lets_split/keymaps/default/rules.mk
Original file line number Diff line number Diff line change
@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif