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[Keyboard] Fix boards compiling too large due to RGB matrix changes #15184

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Nov 17, 2021
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2 changes: 2 additions & 0 deletions keyboards/dztech/dz60rgb_ansi/v2/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -22,3 +22,5 @@ AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes # Use RGB matrix
RGB_MATRIX_DRIVER = IS31FL3733
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

LTO_ENABLE = yes
5 changes: 2 additions & 3 deletions keyboards/melgeek/mojo68/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -70,9 +70,8 @@
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
Expand Down
1 change: 1 addition & 0 deletions keyboards/work_louder/loop/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -22,5 +22,6 @@ AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
LTO_ENABLE = yes

SRC += encoder_actions.c rgb_functions.c