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Fix the naming for clueboard files
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skullydazed committed Oct 21, 2017
1 parent ab3dbd8 commit 9bb259b
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Showing 35 changed files with 30 additions and 30 deletions.
2 changes: 1 addition & 1 deletion docs/contributing.md
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Expand Up @@ -80,7 +80,7 @@ We have a few different types of changes in QMK, each requiring a different leve
* Make sure your code change actually compiles.
* Keymaps: Make sure that `make keyboard:your_new_keymap` does not return an error
* Keyboards: Make sure that `make keyboard:all` does not return any errors
* Core: Make sure that `make allkb` does not return any errors.
* Core: Make sure that `make all` does not return any errors.
* Make sure commit messages are understandable on their own. You should put a short description (no more than 70 characters) on the first line, the second line should be empty, and on the 3rd and later lines you should describe your commit in detail, if required. Example:

```
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#include "clueboard_17.h"
#include "17.h"

int pwm_level;

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2 changes: 1 addition & 1 deletion keyboards/clueboard/17/keymaps/default/keymap.c
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#include "clueboard_17.h"
#include "17.h"

#include "backlight.h"

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Expand Up @@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clueboard_60.h"
#include "60.h"

void matrix_init_kb(void) {

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2 changes: 1 addition & 1 deletion keyboards/clueboard/60/keymaps/default/keymap.c
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#include "clueboard_60.h"
#include "60.h"

#define _______ KC_TRNS

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2 changes: 1 addition & 1 deletion keyboards/clueboard/60/keymaps/default_aek/keymap.c
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#include "clueboard_60.h"
#include "60.h"

#define _______ KC_TRNS

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1 change: 1 addition & 0 deletions keyboards/clueboard/66/66.c
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#include "66.h"
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1 change: 0 additions & 1 deletion keyboards/clueboard/66/clueboard_66.c

This file was deleted.

2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/bloodlvst/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/caps_fn/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/colemak/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/default/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/jokrik/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/mac_optimized/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/magicmonty/keymap.c
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@@ -1,4 +1,4 @@
#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/maximised/keymap.c
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@@ -1,4 +1,4 @@
#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/mouse_keys/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/serubin/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/shift_fn/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/skully/keymap.c
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@@ -1,4 +1,4 @@
#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/smt/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/tetris/keymap.c
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#include "clueboard_66.h"
#include "66.h"
#include "tetris_text.h"

// Helpful defines
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/unix_optimized/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/win_optimized/keymap.c
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#include "clueboard_66.h"
#include "66.h"

// Helpful defines
#define _______ KC_TRNS
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/keymaps/xyverz/keymap.c
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// Xyverz' keymap.
// It's based on the default keymap, but Dvorak!

#include "clueboard_66.h"
#include "66.h"

// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/rev1/rev1.h
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#ifndef REV1_H
#define REV1_H

#include "../clueboard_66.h"
#include "../66.h"

/* Clueboard matrix layout
* ,-----------------------------------------------------------. ,---.
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/rev2/rev2.h
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#ifndef REV2_H
#define REV2_H

#include "clueboard_66.h"
#include "66.h"

/* Clueboard matrix layout
* ,-----------------------------------------------------------. ,---.
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2 changes: 1 addition & 1 deletion keyboards/clueboard/66/rev3/rev3.h
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#ifndef REV3_H
#define REV3_H

#include "clueboard_66.h"
#include "66.h"

/* Clueboard matrix layout
* ,-----------------------------------------------------------. ,---.
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#include "cluecard.h"
#include "card.h"
#define BL_RED OCR1B
#define BL_GREEN OCR1A
#define BL_BLUE OCR1C
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2 changes: 1 addition & 1 deletion keyboards/clueboard/card/keymaps/default/keymap.c
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#include "cluecard.h"
#include "card.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
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2 changes: 1 addition & 1 deletion keyboards/clueboard/card/keymaps/rgb_effects/keymap.c
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#include "cluecard.h"
#include "card.h"

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
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