-
-
Notifications
You must be signed in to change notification settings - Fork 40.4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge remote-tracking branch 'origin/master' into develop
- Loading branch information
Showing
13 changed files
with
90 additions
and
187 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
|
||
#include "%(KEYBOARD)s.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
|
||
#pragma once | ||
|
||
#include "quantum.h" | ||
|
||
/* This is a shortcut to help you visually see your layout. | ||
* | ||
* The first section contains all of the arguments representing the physical | ||
* layout of the board and position of the keys. | ||
* | ||
* The second converts the arguments into a two-dimensional array which | ||
* represents the switch matrix. | ||
*/ | ||
#define LAYOUT( \ | ||
k00, k01, k02, \ | ||
k10, k12 \ | ||
) { \ | ||
{ k00, k01, k02 }, \ | ||
{ k10, KC_NO, k12 } \ | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
# The default keymap for %KEYBOARD% | ||
# The default keymap for %(KEYBOARD)s |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.