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Fix functions when NO_ACTION_TAPPING is defined (#11528)
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drashna authored Feb 19, 2023
1 parent 8f03657 commit 48a79b0
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Showing 13 changed files with 536 additions and 22 deletions.
44 changes: 32 additions & 12 deletions quantum/action.c
Original file line number Diff line number Diff line change
Expand Up @@ -399,9 +399,9 @@ void process_action(keyrecord_t *record, action_t action) {
}
}
} break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP: {
#ifndef NO_ACTION_TAPPING
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
switch (action.layer_tap.code) {
# ifndef NO_ACTION_ONESHOT
Expand Down Expand Up @@ -523,8 +523,8 @@ void process_action(keyrecord_t *record, action_t action) {
}
break;
}
#endif // NO_ACTION_TAPPING
} break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
Expand All @@ -537,7 +537,7 @@ void process_action(keyrecord_t *record, action_t action) {
break;
}
break;
#endif
#endif // EXTRAKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
register_mouse(action.key.code, event.pressed);
Expand Down Expand Up @@ -597,10 +597,10 @@ void process_action(keyrecord_t *record, action_t action) {
layer_off(action.layer_mods.layer);
}
break;
# ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
# ifndef NO_ACTION_TAPPING
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
Expand All @@ -613,6 +613,7 @@ void process_action(keyrecord_t *record, action_t action) {
}
}
break;
# endif
case OP_ON_OFF:
event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
break;
Expand All @@ -622,7 +623,7 @@ void process_action(keyrecord_t *record, action_t action) {
case OP_SET_CLEAR:
event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
break;
# ifndef NO_ACTION_ONESHOT
# if !defined(NO_ACTION_ONESHOT) && !defined(NO_ACTION_TAPPING)
case OP_ONESHOT:
// Oneshot modifier
if (!keymap_config.oneshot_enable) {
Expand All @@ -632,7 +633,7 @@ void process_action(keyrecord_t *record, action_t action) {
layer_off(action.layer_tap.val);
}
} else {
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
Expand All @@ -651,7 +652,7 @@ void process_action(keyrecord_t *record, action_t action) {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
# else
# else
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
Expand All @@ -661,12 +662,18 @@ void process_action(keyrecord_t *record, action_t action) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
# endif
# endif
}
# else // NO_ACTION_ONESHOT && NO_ACTION_TAPPING
if (event.pressed) {
layer_on(action.layer_tap.val);
} else {
layer_off(action.layer_tap.val);
}
# endif // !defined(NO_ACTION_ONESHOT) && !defined(NO_ACTION_TAPPING)
break;
# endif
default:
/* tap key */
# ifndef NO_ACTION_TAPPING /* tap key */
if (event.pressed) {
if (tap_count > 0) {
ac_dprintf("KEYMAP_TAP_KEY: Tap: register_code\n");
Expand All @@ -689,11 +696,24 @@ void process_action(keyrecord_t *record, action_t action) {
layer_off(action.layer_tap.val);
}
}
# else
if (event.pressed) {
ac_dprintf("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code);
} else {
ac_dprintf("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
} else {
wait_ms(TAP_CODE_DELAY);
}
unregister_code(action.layer_tap.code);
}
# endif
break;
}
break;
# endif
#endif
#endif // NO_ACTION_LAYER

#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
Expand Down
4 changes: 2 additions & 2 deletions quantum/action_tapping.h
Original file line number Diff line number Diff line change
Expand Up @@ -51,9 +51,9 @@ bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record);
extern uint16_t g_tapping_term;
#endif

#ifdef TAPPING_TERM_PER_KEY
#if defined(TAPPING_TERM_PER_KEY) && !defined(NO_ACTION_TAPPING)
# define GET_TAPPING_TERM(keycode, record) get_tapping_term(keycode, record)
#elif defined(DYNAMIC_TAPPING_TERM_ENABLE)
#elif defined(DYNAMIC_TAPPING_TERM_ENABLE) && !defined(NO_ACTION_TAPPING)
# define GET_TAPPING_TERM(keycode, record) g_tapping_term
#else
# define GET_TAPPING_TERM(keycode, record) (TAPPING_TERM)
Expand Down
40 changes: 34 additions & 6 deletions quantum/keymap_common.c
Original file line number Diff line number Diff line change
Expand Up @@ -80,14 +80,20 @@ action_t action_for_keycode(uint16_t keycode) {
action.code = ACTION_MODS_KEY(mod_config(QK_MODS_GET_MODS(keycode)), keycode_config(QK_MODS_GET_BASIC_KEYCODE(keycode))); // adds modifier to key
#endif // LEGACY_MAGIC_HANDLING
break;
#ifndef NO_ACTION_LAYER
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
#if !defined(NO_ACTION_LAYER) && !defined(NO_ACTION_TAPPING)
# ifdef LEGACY_MAGIC_HANDLING
action.code = ACTION_LAYER_TAP_KEY(QK_LAYER_TAP_GET_LAYER(keycode), QK_LAYER_TAP_GET_TAP_KEYCODE(keycode));
# else // LEGACY_MAGIC_HANDLING
action.code = ACTION_LAYER_TAP_KEY(QK_LAYER_TAP_GET_LAYER(keycode), keycode_config(QK_LAYER_TAP_GET_TAP_KEYCODE(keycode)));
# endif // LEGACY_MAGIC_HANDLING
#else
// pass through keycode_config again, since it previously missed it
// and then only send as ACTION_KEY to bypass most of action.c handling
action.code = ACTION_KEY(keycode_config(QK_LAYER_TAP_GET_TAP_KEYCODE(keycode)));
#endif
break;
#ifndef NO_ACTION_LAYER
case QK_TO ... QK_TO_MAX:;
// Layer set "GOTO"
action_layer = QK_TO_GET_LAYER(keycode);
Expand Down Expand Up @@ -115,32 +121,54 @@ action_t action_for_keycode(uint16_t keycode) {
action_layer = QK_ONE_SHOT_LAYER_GET_LAYER(keycode);
action.code = ACTION_LAYER_ONESHOT(action_layer);
break;
#endif // NO_ACTION_ONESHOT
case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:;
// OSM(mod) - One-shot mod
mod = mod_config(QK_ONE_SHOT_MOD_GET_MODS(keycode));
mod = mod_config(QK_ONE_SHOT_MOD_GET_MODS(keycode));
#if defined(NO_ACTION_TAPPING) || defined(NO_ACTION_ONESHOT)
action.code = ACTION_MODS(mod);
#else // defined(NO_ACTION_TAPPING) || defined(NO_ACTION_ONESHOT)
action.code = ACTION_MODS_ONESHOT(mod);
#endif // defined(NO_ACTION_TAPPING) || defined(NO_ACTION_ONESHOT)
break;
#endif
#ifndef NO_ACTION_LAYER
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
# ifndef NO_ACTION_TAPPING
action.code = ACTION_LAYER_TAP_TOGGLE(QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode));
# else // NO_ACTION_TAPPING
# ifdef NO_ACTION_TAPPING_TAP_TOGGLE_MO
action.code = ACTION_LAYER_MOMENTARY(QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode));
# else // NO_ACTION_TAPPING_TAP_TOGGLE_MO
action.code = ACTION_LAYER_TOGGLE(QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode));
# endif // NO_ACTION_TAPPING_TAP_TOGGLE_MO
# endif // NO_ACTION_TAPPING
break;
case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
mod = mod_config(QK_LAYER_MOD_GET_MODS(keycode));
action_layer = QK_LAYER_MOD_GET_LAYER(keycode);
action.code = ACTION_LAYER_MODS(action_layer, (mod & 0x10) ? mod << 4 : mod);
break;
#endif
#ifndef NO_ACTION_TAPPING
#endif // NO_ACTION_LAYER
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
#ifndef NO_ACTION_TAPPING
mod = mod_config(QK_MOD_TAP_GET_MODS(keycode));
# ifdef LEGACY_MAGIC_HANDLING
action.code = ACTION_MODS_TAP_KEY(mod, QK_MOD_TAP_GET_TAP_KEYCODE(keycode));
# else // LEGACY_MAGIC_HANDLING
action.code = ACTION_MODS_TAP_KEY(mod, keycode_config(QK_MOD_TAP_GET_TAP_KEYCODE(keycode)));
# endif // LEGACY_MAGIC_HANDLING
#else // NO_ACTION_TAPPING
# ifdef NO_ACTION_TAPPING_MODTAP_MODS
// pass through mod_config again, since it previously missed it
// and then only send as ACTION_KEY to bypass most of action.c handling
action.code = ACTION_MODS(mod_config(QK_MOD_TAP_GET_MODS(keycode)));
# else // NO_ACTION_TAPPING_MODTAP_MODS
// pass through keycode_config again, since it previously missed it
// and then only send as ACTION_KEY to bypass most of action.c handling
action.code = ACTION_KEY(keycode_config(QK_MOD_TAP_GET_TAP_KEYCODE(keycode)));
# endif // NO_ACTION_TAPPING_MODTAP_MODS
#endif // NO_ACTION_TAPPING
break;
#endif
#ifdef SWAP_HANDS_ENABLE
case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
# ifdef LEGACY_MAGIC_HANDLING
Expand Down
6 changes: 5 additions & 1 deletion quantum/process_keycode/process_autocorrect.c
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,11 @@ __attribute__((weak)) bool process_autocorrect_user(uint16_t *keycode, keyrecord
#ifdef SWAP_HANDS_ENABLE
// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TOGG, SH_TT, ...,
// which currently overlap the SH_T(kc) range.
if (IS_SWAP_HANDS_KEYCODE(*keycode) || !record->tap.count) {
if (IS_SWAP_HANDS_KEYCODE(*keycode)
# ifndef NO_ACTION_TAPPING
|| !record->tap.count
# endif // NO_ACTION_TAPPING
) {
return false;
}
*keycode = QK_SWAP_HANDS_GET_TAP_KEYCODE(*keycode);
Expand Down
6 changes: 5 additions & 1 deletion quantum/process_keycode/process_caps_word.c
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,11 @@ bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TOGG, SH_TT, ...,
// which currently overlap the SH_T(kc) range.
if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
if (IS_SWAP_HANDS_KEYCODE(keycode)
# ifndef NO_ACTION_TAPPING
|| record->tap.count == 0
# endif // NO_ACTION_TAPPING
) {
return true;
}
keycode = QK_SWAP_HANDS_GET_TAP_KEYCODE(keycode);
Expand Down
21 changes: 21 additions & 0 deletions tests/no_tapping/no_action_tapping/config.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "test_common.h"

#define NO_ACTION_TAPPING
18 changes: 18 additions & 0 deletions tests/no_tapping/no_action_tapping/test.mk
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
# Copyright 2017 Fred Sundvik
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.

# --------------------------------------------------------------------------------
# Keep this file, even if it is empty, as a marker that this folder contains tests
# --------------------------------------------------------------------------------
63 changes: 63 additions & 0 deletions tests/no_tapping/no_action_tapping/test_layer_tap.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,63 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "keyboard_report_util.hpp"
#include "keycode.h"
#include "test_common.hpp"
#include "action_tapping.h"
#include "test_keymap_key.hpp"

using testing::_;
using testing::InSequence;

class Tapping : public TestFixture {};

TEST_F(Tapping, TapP_Layer_Tap_KeyReportsKey) {
TestDriver driver;
InSequence s;
auto key_shift_hold_p_tap = KeymapKey(0, 7, 0, LT(1, KC_P));

set_keymap({key_shift_hold_p_tap});

key_shift_hold_p_tap.press();
EXPECT_REPORT(driver, (KC_P));
run_one_scan_loop();

key_shift_hold_p_tap.release();
EXPECT_EMPTY_REPORT(driver);
run_one_scan_loop();
VERIFY_AND_CLEAR(driver);
}

TEST_F(Tapping, HoldP_Layer_Tap_KeyReportsKey) {
TestDriver driver;
InSequence s;
auto mod_tap_hold_key = KeymapKey(0, 7, 0, LT(1, KC_P));

set_keymap({mod_tap_hold_key});

mod_tap_hold_key.press();
EXPECT_REPORT(driver, (KC_P));

idle_for(TAPPING_TERM);
run_one_scan_loop();
EXPECT_NO_REPORT(driver);

mod_tap_hold_key.release();
EXPECT_EMPTY_REPORT(driver);
run_one_scan_loop();
VERIFY_AND_CLEAR(driver);
}
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