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keyhive sofle rgb: fix configuration. (#15339)
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* keyhive sofle rgb: fix configuration.

* Add Colemak-DH and cycle layer keycode.

* Fix indentation.

* Add PLACEHOLDER for better readability.

* Fix breaking changes.

* Just one colemak.

* PR Cleanup

* Use NO_PIN definition instead of C7
* Define animations individually
* Remove via json file and update documentation
* Reduce LED brightness, one of the animations caused a crash

* More PR feedback.

* Better credit.
* Disable NKRO.

* Cleanup RGB configuration.

* animations defined in keymap.

* Update keyboards/sofle/keyhive/readme.md

* PR Feedback.

* Update phrasing from template.

* Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap.

* Set a default animation.

* Use default in keyboard readme.

* Update keyboards/sofle/keyhive/info.json

* Move via specific layout into via keymap.
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winder authored Jan 11, 2022
1 parent 1fdc421 commit 1f618c8
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Showing 13 changed files with 515 additions and 178 deletions.
101 changes: 49 additions & 52 deletions keyboards/sofle/keyhive/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -20,43 +20,33 @@
#include "config_common.h"

// USB Device descriptor parameter

#define VENDOR_ID 0xFC32
#define PRODUCT_ID 0x1287
#define DEVICE_VER 0x0002
#define MANUFACTURER Keyhive
#define PRODUCT Sofle // VIA version for this PCB is incorrect for the bottom row
#define PRODUCT Sofle

// Key matrix size
// Rows are doubled-up. Added extra column for rotary encoder VIA mapping.
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
#define MATRIX_COLS 7

// wiring of each half
#define MATRIX_ROW_PINS \
{ C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS \
{ B6, B2, B3, B1, F7, F6 }
#define MATRIX_ROW_PINS_RIGHT \
{ C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS_RIGHT \
{ F6, F7, B1, B3, B2, B6 }
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, NO_PIN } // A virtual pin is needed for the encoder key matrix in via.
#define MATRIX_ROW_PINS_RIGHT { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS_RIGHT { F6, F7, B1, B3, B2, B6, NO_PIN } // A virtual pin is needed for the encoder key matrix in via.

#define DIODE_DIRECTION COL2ROW

#define DEBOUNCE 5

// Encoder support
#define ENCODERS_PAD_A \
{ F5 }
#define ENCODERS_PAD_B \
{ F4 }
#define ENCODERS_PAD_A_RIGHT \
{ F4 }
#define ENCODERS_PAD_B_RIGHT \
{ F5 }
#define ENCODER_RESOLUTIONS \
{ 4, 2 } // Left encoder seems to have double-output issue but right does not.
#define ENCODERS_PAD_A { F5 }
#define ENCODERS_PAD_B { F4 }
#define ENCODERS_PAD_A_RIGHT { F4 }
#define ENCODERS_PAD_B_RIGHT { F5 }
#define ENCODER_RESOLUTIONS { 4, 2 } // Left encoder seems to have double-output issue but right does not.

#define TAP_CODE_DELAY 10

Expand All @@ -72,34 +62,41 @@
#define SPLIT_TRANSPORT_MIRROR

// Add RGB underglow
#define RGB_DI_PIN D3
#define RGBLED_NUM 74
#define RGBLED_SPLIT \
{ 37, 37 }

#define RGBLIGHT_LIMIT_VAL 160 // Power draw may exceed 0.6A at max brightness with white colour.
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGBLIGHT_SLEEP

#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_SPLIT RGBLED_SPLIT

#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.

#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT

#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 10
// by defining in the keyboard, incompatible keymaps will fail to compile.
#ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN D3
# define RGBLED_NUM 74
# define RGBLED_SPLIT {37,37}
# define RGBLIGHT_LIMIT_VAL 100 // LED Brightness, high power draw may exceed the USB limitations of 0.6A and cause a crash.
# define RGBLIGHT_HUE_STEP 10
# define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17
//# define RGBLIGHT_LAYERS //Enable layer light indicators. Not required as updates are done in layer_state_set_user and led_update_user (+588).
# define RGBLIGHT_SLEEP //Turn off LEDs when computer sleeping (+72)

//RGB LED Conversion macro from physical array to electric array (+146). This results in better looking animated effects.
//First section is the LED matrix, second section is the electrical wiring order, and the third section is the desired mapping
# define LED_LAYOUT( \
L00, L01, L02, L03, L04, L05, L08, L09, L010, L011, L012, L013, \
L10, L12, L14, L19, L111, L113, \
L20, L21, L22, L23, L24, L25, L28, L29, L210, L211, L212, L213, \
L30, L31, L32, L33, L34, L35, L38, L39, L310, L311, L312, L313, \
L40, L42, L44, L49, L411, L413, \
L50, L51, L52, L53, L54, L55, L58, L59, L510, L511, L512, L513, \
L62, L63, L64, L65, L66, L67, L68, L69, L610, L611, \
L71, L76, L77, L712 )\
{ \
L14,L12,L10,L40,L42,L44,L71,L76,L66,L65,L55,L35,L25,L05,L04,L24,L34,L54,L64,L63,L53,L33,L23,L03,L02,L22,L32,L52,L62,L51,L31,L21,L01,L00,L20,L30,L50,L19,L111,L113,L413,L411,L49,L712,L77,L67,L68,L58,L38,L28,L08,L09,L29,L39,L59,L69,L610,L510,L310,L210,L010,L011,L211,L311,L511,L611,L512,L312,L212,L012,L013,L213,L313,L513, \
}
//RGB LED logical order map
# define RGBLIGHT_LED_MAP LED_LAYOUT( \
5, 6, 17, 18, 29, 30, 43, 44, 55, 56, 67, 68, \
4, 16, 28, 45, 57, 69, \
3, 7, 15, 19, 27, 31, 42, 46, 54, 58, 66, 70, \
2, 8, 14, 20, 26, 32, 41, 47, 53, 59, 65, 71, \
1, 13, 25, 48, 60, 72, \
0, 9, 12, 21, 24, 33, 40, 49, 52, 61, 64, 73, \
11, 22, 23, 34, 35, 38, 39, 50, 51, 62, \
10, 36, 37, 63 )

#endif
2 changes: 1 addition & 1 deletion keyboards/sofle/keyhive/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
{"x":0, "y":0.5}, {"x":1, "y":0.375}, {"x":2, "y":0.125}, {"x":3, "y":0}, {"x":4, "y":0.125}, {"x":5, "y":0.25}, {"x":10.5, "y":0.25}, {"x":11.5, "y":0.125}, {"x":12.5, "y":0}, {"x":13.5, "y":0.125}, {"x":14.5, "y":0.375}, {"x":15.5, "y":0.5},
{"x":0, "y":1.5}, {"x":1, "y":1.375}, {"x":2, "y":1.125}, {"x":3, "y":1}, {"x":4, "y":1.125}, {"x":5, "y":1.25}, {"x":10.5, "y":1.25}, {"x":11.5, "y":1.125}, {"x":12.5, "y":1}, {"x":13.5, "y":1.125}, {"x":14.5, "y":1.375}, {"x":15.5, "y":1.5},
{"x":0, "y":2.5}, {"x":1, "y":2.375}, {"x":2, "y":2.125}, {"x":3, "y":2}, {"x":4, "y":2.125}, {"x":5, "y":2.25}, {"x":10.5, "y":2.25}, {"x":11.5, "y":2.125}, {"x":12.5, "y":2}, {"x":13.5, "y":2.125}, {"x":14.5, "y":2.375}, {"x":15.5, "y":2.5},
{"x":0, "y":3.5}, {"x":1, "y":3.375}, {"x":2, "y":3.125}, {"x":3, "y":3}, {"x":4, "y":3.125}, {"x":5, "y":3.25}, {"x":6, "y":2.75}, {"x":9.5, "y":2.75}, {"x":10.5, "y":3.25}, {"x":11.5, "y":3.125}, {"x":12.5, "y":3}, {"x":13.5, "y":3.125}, {"x":14.5, "y":3.375}, {"x":15.5, "y":3.5},
{"x":0, "y":3.5}, {"x":1, "y":3.375}, {"x":2, "y":3.125}, {"x":3, "y":3}, {"x":4, "y":3.125}, {"x":5, "y":3.25}, {"x":6, "y":2.75}, {"x":9.5, "y":2.75}, {"x":10.5, "y":3.25}, {"x":11.5, "y":3.125}, {"x":12.5, "y":3}, {"x":13.5, "y":3.125}, {"x":14.5, "y":3.375}, {"x":15.5, "y":3.5},
{"x":1.5, "y":4.375}, {"x":2.5, "y":4.125}, {"x":3.5, "y":4.15}, {"x":4.5, "y":4.25}, {"x":6, "y":4.25, "h":1.5}, {"x":9.5, "y":4.25, "h":1.5}, {"x":11, "y":4.25}, {"x":12, "y":4.15}, {"x":13, "y":4.125}, {"x":14, "y":4.375}
]
}
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71 changes: 0 additions & 71 deletions keyboards/sofle/keyhive/keyhive.c
Original file line number Diff line number Diff line change
Expand Up @@ -17,74 +17,3 @@
*/

#include "keyhive.h"
#ifdef RGB_MATRIX_ENABLE
// Physical Layout
// Columns
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
// ROWS
// 12 13 22 23 32 33 33 32 23 22 13 12 0
// 02 03 04 04 03 02
// 11 14 21 24 31 34 34 31 24 21 14 11 1
// 01 01
// 10 15 20 25 30 35 35 30 25 20 15 10 2
//
// 09 16 19 26 29 36 36 29 26 19 16 09 3
//
// 08 17 18 27 28 28 27 18 17 08 4
// 07 06 05 05 06 07

// clang-format off

led_config_t g_led_config = {
{
{ 11, 12, 21, 22, 31, 32 },
{ 10, 13, 20, 23, 30, 33 },
{ 9, 14, 19, 24, 29, 34},
{ 8, 15, 18, 25, 28, 35},
{ 7, 16, 17, 26, 27, NO_LED },
{ 47, 48, 57, 58, 67, 68},
{ 46, 49, 56, 59, 66, 69},
{ 45, 50, 55, 60, 65, 70},
{ 44, 51, 54, 61, 64, 71},
{ 43, 52, 53, 62, 63, NO_LED }
},
{
// Left side underglow
{96, 40}, {16, 20}, {48, 10}, {80, 18}, {88, 60}, {56, 57}, {24,60},
// Left side Matrix
{32, 57}, { 0, 48}, { 0, 36}, { 0, 24}, { 0, 12},
{16, 12}, {16, 24}, {16, 36}, {16, 48}, {48, 55},
{64, 57}, {32, 45}, {32, 33}, {32, 21}, {32, 9},
{48, 7}, {48, 19}, {48, 31}, {48, 43}, {80, 59},
{96, 64}, {64, 45}, {64, 33}, {64, 21}, {64, 9},
{80, 10}, {80, 22}, {80, 34}, {80, 47},


// Right side underglow
{128, 40}, {208, 20}, {176, 10}, {144, 18}, {136, 60}, {168, 57}, {200,60},
// Right side Matrix
{192, 57}, {224, 48}, {224, 36}, {224, 24}, {224, 12},
{208, 12}, {208, 24}, {208, 36}, {208, 48}, {176, 55},
{160, 57}, {192, 45}, {192, 33}, {192, 21}, {192, 9},
{176, 7}, {176, 19}, {176, 31}, {176, 43}, {144, 59},
{128, 64}, {160, 45}, {160, 33}, {160, 21}, {160, 9},
{144, 10}, {144, 22}, {144, 34}, {144, 47},
},
{
LED_FLAG_NONE, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_NONE, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW, LED_FLAG_UNDERGLOW,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT
}
};
#endif
25 changes: 12 additions & 13 deletions keyboards/sofle/keyhive/keyhive.h
Original file line number Diff line number Diff line change
Expand Up @@ -21,27 +21,26 @@
#include "quantum.h"

// clang-format off
// Extra keys are added for rotary encoder support in VIA

#define LAYOUT( \
LA1, LA2, LA3, LA4, LA5, LA6, RA6, RA5, RA4, RA3, RA2, RA1, \
LB1, LB2, LB3, LB4, LB5, LB6, RB6, RB5, RB4, RB3, RB2, RB1, \
LC1, LC2, LC3, LC4, LC5, LC6, RC6, RC5, RC4, RC3, RC2, RC1, \
LD1, LD2, LD3, LD4, LD5, LD6, LE1, RE6, RD6, RD5, RD4, RD3, RD2, RD1, \
LE2, LE3, LE4, LE5, LE6, RE5, RE4, RE3, RE2, RE1 \
LE2, LE3, LE4, LE5, LE6, RE5, RE4, RE3, RE2, RE1 \
) \
{ \
{ LA1, LA2, LA3, LA4, LA5, LA6 }, \
{ LB1, LB2, LB3, LB4, LB5, LB6 }, \
{ LC1, LC2, LC3, LC4, LC5, LC6 }, \
{ LD1, LD2, LD3, LD4, LD5, LD6 }, \
{ LE1, LE2, LE3, LE4, LE5, LE6 }, \
{ RA1, RA2, RA3, RA4, RA5, RA6 }, \
{ RB1, RB2, RB3, RB4, RB5, RB6 }, \
{ RC1, RC2, RC3, RC4, RC5, RC6 }, \
{ RD1, RD2, RD3, RD4, RD5, RD6 }, \
{ RE1, RE2, RE3, RE4, RE5, RE6 } \
{ LA1, LA2, LA3, LA4, LA5, LA6, KC_NO }, \
{ LB1, LB2, LB3, LB4, LB5, LB6, KC_NO }, \
{ LC1, LC2, LC3, LC4, LC5, LC6, KC_NO }, \
{ LD1, LD2, LD3, LD4, LD5, LD6, KC_NO }, \
{ LE1, LE2, LE3, LE4, LE5, LE6, KC_NO }, \
{ RA1, RA2, RA3, RA4, RA5, RA6, KC_NO }, \
{ RB1, RB2, RB3, RB4, RB5, RB6, KC_NO }, \
{ RC1, RC2, RC3, RC4, RC5, RC6, KC_NO }, \
{ RD1, RD2, RD3, RD4, RD5, RD6, KC_NO }, \
{ RE1, RE2, RE3, RE4, RE5, RE6, KC_NO } \
}


//RGB LED Conversion macro from physical array to electric array (+146 to firmware size)
// clang-format on
62 changes: 25 additions & 37 deletions keyboards/sofle/keyhive/readme.md
Original file line number Diff line number Diff line change
@@ -1,66 +1,54 @@
# Sofle Keyboard
# Keyhive Sofle Keyboard

![SofleKeyboard version 2.1 RGB Keyhive](https://i.imgur.com/WH9OoWuh.jpg)

Sofle is 6×4+5 keys column-staggered split keyboard. Based on Lily58, Corne and Helix keyboards.

For detailed instructions on using VIA and flashing, please refer to the sections further down the page!

For details about the keyboard design, refer to Josef's blog: [Sofle Keyboard - a split keyboard based on Lily58 and Crkbd](https://josef-adamcik.cz/electronics/let-me-introduce-you-sofle-keyboard-split-keyboard-based-on-lily58.html)

Build guide: [Keyhive Sofle RGB build guide](https://github.com/keyhive/build_guides/blob/master/docs/keyboards/sofle-rgb.md)

* Keyboard Maintainer: [Solartempest]
* Hardware Supported: SofleKeyboard V2.1 RGB PCB, ProMicro / Elite-C
* Keyboard Maintainer: [Winder](https://github.com/winder)
* Hardware Supported: Keyhive Sofle RGB, ProMicro / Elite-C
* Hardware Availability: [Keyhive](https://keyhive.xyz/shop/sofle)

# Custom Features:

### OLED Features:
- Includes Snakey keyboard pet! Slithers according to WPM, bites, and sticks its tongue out at you!
- OLED displays current layer, lock key status, WPM, custom logo, and custom name.
- OLED shuts off on idle and when computer is sleeping.
- Includes working Luna keyboard pet.
- Includes working Bongocat (disable RGB for sufficient space).
- Includes stock OLED code as well.
### Acknowledgements

### RGB Features:
- Adds custom layer lighting with custom gradients for each layer.
- RGB underglow support and remapped to physical locations (nicer gradients and effects).
- Adds white caps lock, scroll lock, and num lock key indicators using the top row/underglow LEDs.
* Solartempest - the image on this page and most of the code is either copied directly or inspired by their fork. [Solartempest's fork.](https://github.com/solartempest/qmk_firmware/tree/master/keyboards/solartempest/sofle).
* [Keyhive fork](https://github.com/keyhive/qmk_firmware) defined all of the board settings.

### Rotary Encoder and VIA Features:
- Fully emappable left encoder controls volume up/down/mute. Right encoder PGUP/PGDOWN.
- Allows for live remapping of per-layer rotary encoder functions in VIA.
- VIA support included by default.
- This fixes the Keyhive left bottom row offset issue in VIA. You will need to import sofle.json in VIA.
- Custom macro key in VIA for Super Alt Tab, which is fully compatible with rotary encoders.
- Custom macro key in VIA for moving windows to other monitors in Windows, which is fully compatible with rotary encoders.
# Supported Keymaps

### Tap and Other Features:
- Push left-shift + backspace to delete whole words. Right-shift + backspace to delete whole words in the opposite direction.
- Double tap layers to stay on a layer instead of momentary push.
- Adds key combo functionality.
- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift).
The keyhive schematic has been slightly modified compared to the open source sofle and not all keymaps are compatible.

## Using with VIA
* **default**: Basic functionality, no rgb, no VIA.
* [keyhive_via](../keymaps/keyhive_via/readme.md) - Includes rgblighting and special support for remapping encoders with VIA.
* **Other**: may work but backwards compatibility is not guaranteed or tested.

- After flashing, in VIA make sure to Import Keymap, which is "sofle VIA keymap.json". This will alow VIA to recognize the updated layout and custom functions. VIA will not auto-recognize the keyboard with this firmware because of the necessary customization.
- Go to Save+Load to Load Saved Layout. You can import my own layout "sofle VIA layout.json" or just use the Keymap tab to assign your own keys. Having another keyboard connected can be handy for doing this step.
- It is a good idea to Save Current Layout after you decide on your mapping.
# VIA Support
As of 1.3.1, the VIA tool does not support Keyhive/Sofle V2 out of the box.
See [keyhive_via](../keymaps/keyhive_via/readme.md) for details about configuring and using VIA.

# Compiling

Make example for this keyboard (after setting up your build environment):

make sofle/keyhive:default

Flashing example for this keyboard:
## Flashing

make sofle/keyhive:default:flash
Flash using the correct command below (or use QMK Toolbox). These commands can be mixed if, for example, you have an Elite C on the left and a pro micro on the right.

Press reset button on he keyboard when asked.
Press reset button on the keyboard when asked.

Disconnect the first half, connect the second one and repeat the process.

# for Pro Micro-based builds
make sofle/keyhive:default:avrdude-split-left
make sofle/keyhive:default:avrdude-split-right

# for Elite C or DFU bootloader builds
make sofle/keyhive:default:dfu-split-left
make sofle/keyhive:default:dfu-split-right

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
2 changes: 1 addition & 1 deletion keyboards/sofle/keyhive/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
LTO_ENABLE = yes
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