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Allow for RGB actions to take place on Keydown instead of Keyup (#16886)
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* Allow for switch on keydown

* add docs
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CoffeeIsLife87 authored Jul 2, 2022
1 parent 4e35697 commit 0365f64
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1 change: 1 addition & 0 deletions docs/feature_rgb_matrix.md
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Expand Up @@ -777,6 +777,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
```
## EEPROM storage :id=eeprom-storage
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4 changes: 4 additions & 0 deletions quantum/process_keycode/process_rgb.c
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Expand Up @@ -52,7 +52,11 @@ static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t
*/
bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
// need to trigger on key-up for edge-case issue
#ifndef RGB_TRIGGER_ON_KEYDOWN
if (!record->event.pressed) {
#else
if (record->event.pressed) {
#endif
#if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
#endif
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