As always, INTs can cause a lot of problems as it does not know how to count! Always stops earlier than you'd hope... especially around the 65 500 mark! ;)
This patch fixes the reading of c3d larger than the mark
What's Changed
- Fixed segfault with data >65535 data introduced when adding rotation data by @pariterre in #352
- Redo of previous by @pariterre in #353
Full Changelog: Release_1.5.17...Release_1.5.18