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pbio/color: Add new hsv bicone distance function.
This new distance function estimates the similarity of two hsv colors by calculating their euclidean distance when mapped into a Hue-Chroma-Lightness bicone. This is much more robust for realistic colors, especially when low saturation or low value is involved. The default colormap now uses the calibrated brick colors.
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// SPDX-License-Identifier: MIT | ||
// Copyright (c) 2018-2022 The Pybricks Authors | ||
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#include <pbio/color.h> | ||
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// parabola approximating the first 90 degrees of sine. (0,90) to (0, 10000) | ||
static int32_t sin_deg_branch0(int32_t x) { | ||
return (201 - x) * x; | ||
} | ||
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// integer sine approximation from degrees to (-10000, 10000) | ||
static int32_t sin_deg(int32_t x) { | ||
x = x % 360; | ||
if (x < 90) { | ||
return sin_deg_branch0(x); | ||
} | ||
if (x < 180) { | ||
return sin_deg_branch0(180 - x); | ||
} | ||
if (x < 270) { | ||
return -sin_deg_branch0(x - 180); | ||
} | ||
return -sin_deg_branch0(360 - x); | ||
} | ||
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static int32_t cos_deg(int32_t x) { | ||
return sin_deg(x + 90); | ||
} | ||
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/** | ||
* Gets squared Euclidean distance between HSV colors mapped into a chroma-lightness-bicone. | ||
* The bicone is 20000 units tall and 20000 units in diameter. | ||
* @param [in] hsv_a The first HSV color. | ||
* @param [in] hsv_b The second HSV color. | ||
* @returns Squared distance (0 to 400000000). | ||
*/ | ||
int32_t pbio_color_get_bicone_squared_distance(const pbio_color_hsv_t *hsv_a, const pbio_color_hsv_t *hsv_b) { | ||
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int32_t a_h = hsv_a->h; | ||
int32_t a_s = hsv_a->s; | ||
int32_t a_v = hsv_a->v; | ||
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int32_t b_h = hsv_b->h; | ||
int32_t b_s = hsv_b->s; | ||
int32_t b_v = hsv_b->v; | ||
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// chroma (= radial coordinate in bicone) of a and b (0-10000) | ||
int32_t radius_a = a_v * a_s; | ||
int32_t radius_b = b_v * b_s; | ||
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// lightness (= z-coordinate in bicone) of a and b (0-20000) | ||
int32_t lightness_a = (200 * a_v - a_s * a_v); | ||
int32_t lightness_b = (200 * b_v - b_s * b_v); | ||
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// x and y deltas of a and b in HSV bicone (-20000, 20000) | ||
int32_t delx = (radius_b * cos_deg(b_h) - radius_a * cos_deg(a_h)) / 10000; | ||
int32_t dely = (radius_b * sin_deg(b_h) - radius_a * sin_deg(a_h)) / 10000; | ||
// z delta of a and b in HSV bicone (-20000, 20000) | ||
int32_t delz = (lightness_b - lightness_a); | ||
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// Squared Euclidean distance (0, 400000000) | ||
int32_t cdist = delx * delx + dely * dely + delz * delz; | ||
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return cdist; | ||
} |
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