A safe Rust abstraction layer for native Node.js modules.
Neon protects all handles to the JavaScript heap, even when they're allocated on the Rust stack, ensuring that objects are always safely tracked by the garbage collector.
Install neon-cli as a global npm package:
npm install -g neon-cli
To create a new Neon project, use neon new
:
neon new my-project
This will ask you a few questions and then generate a project skeleton for you. Follow the instructions from there to build and run your project!
You'll need the following on all OSes:
- Node v4 or later;
- Rust v1.7 or later;
- multirust (only required for Neon projects that override the system default Rust).
For Mac OS X, you'll need:
- OS X 10.7 or later;
- XCode.
A Neon function takes a Call
object and produces a Rust Result
that's either a JS value or the Throw
constant (meaning a JS exception was thrown). The Call
object provides access to a memory management scope, which safely manages the rooting of handles to heap objects:
fn make_an_array(call: Call) -> JsResult<JsArray> {
let scope = call.scope; // the current scope for rooting handles
let array: Handle<JsArray> = JsArray::new(scope, 3);
try!(array.set(0, JsInteger::new(scope, 9000)));
try!(array.set(1, JsObject::new(scope)));
try!(array.set(2, JsNumber::new(scope, 3.14159)));
Ok(array)
}
For a more complete demonstration, try building a hello world with neon new
, or check out the slightly bigger word count demo.
The Neon community is just getting started and there's tons of fun to be had. Come play! :)
The Rust Bridge community Slack is open to all; use the Slackin app to receive an invitation.
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.