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It is my vision of what Minecraft could be without Microsoft and Mojang limiting what enters into the game, without losing the sandbox aspect and remaining simple, using the vanilla crafting systems as much as possible and only introducing systems that are simple and intuitive to understand for any player. What motivated me to create this was that even though there are mods and modpacks that add many layers to the game, they are often overly complex making it difficult even for veteran Minecraft players to understand its mechanics, which causes them not to engage with those systems. Vanilla Max brings its many features in a natural, seamless way into the game for any player to enjoy as they like.
- 3GB of RAM for the base game (4GB with shaders, 6GB+ with Distant Horizons)
- Any Intel Core i3/5/7/9, AMD Ryzen or Apple M series processor for the base game (i7 12th gen or later or Ryzen 7 5th gen or later for Distant Horizons)
- 2GB free storage space (recommended more as it increases with world generation data)
For shaders:
- RX 580 or GTX 1060 6GB - Low preset
- RTX 2060 or RX 6600 - Medium preset
- RTX 3060 or RX 6700 - High preset
Reminder: shaders come enabled by default, but you can disable them. It won't harm your experience in any way other than visual quality.
I use and recommend Prism Launcher but any other launcher with modpack management functionality should work.
You can download and import the latest release as a Curseforge modpack, or get it from Modrinth in the Modrinth App or any compatible launcher.
The modpack comes with shaders, additional particle effects, enhanced 3rd person mode and LOD render distance disabled by default to allow more gamers to enjoy the experience, but those are pre-configured and installed with the modpack. To enable them, just tick their boxes in the mod list. Make sure your PC fulfills the requirements for those before doing so.