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escompile

Small compiler for the evoscript language (es).

Description

escompile is a tool for lexical analysis, parsing and code generation for the evoscript language. It's grammar and syntax is mostly based on a modern dialect of the BASIC programming language - some programs may also be compatible.

Configuration

See config.yml for configurable arguments.

Argument Default Description
debug False Enable debug mode (mostly stack tracing)
script_dirs [] Provide all directories where the evoscript files are to be searched. If None, no relative file input is possible.
vm_exe - The es_vm executable file (only required if you want to pass the -e option)
use_rle False Enable run-length encoding (RLE) in the output stream (compression)

If the use_rle option is set to True, the output stream is compressed using RLE. The vm needs to support RLE to be able to load a RLE encoded stream!

CLI

The package provides a CLI (command line interface) for the most tasks.

Option Full name Arguments Description
-i --input Filename or absolute path to file The script file to be processed. You can either provide a filename or an absolute path with the filename. Plain filenames are searched within the configured script directories.
-p --parse - Parse only option. Use this switch to skip code generation. Useful for error handling in an external text editor
-e --execute - Execute the parsed script with the configured es_vm executable. Can be useful for debugging small scripts, but doesn't always reflect the behaviour on the target platform (i.e. ARM).
-o --output Filename or absolute path to file The output file (optional)
-l --stdlib Absolute path to directory Path to evoscript standard library. Only required if imported in the user scripts
-v --vm Absolute path to directory Path to the es_vm executable. Only required when passing the -e option.
-vmos --vmoutsize n bytes Hard coded maximal data segment buffer of target application (VM). Can be passed for boundary checking

Note You only need to specify the -l and -v options if these paths are not specified or not applicable in the config.yml.

Build

You can use pyinstaller with the -F switch to create a standalone executable for the package: pyinstaller -F main.py

Code generation

This tool compiles to byte code for a custom virtual machine running on the desired embedded devices.

Currently, each operation (except for the ones creating and dealing with strings) is 9 bytes wide.

[1 BYTE OP code] [4 BYTES (u32) arg1] [4 BYTES (u32)]

OP = Operation code,

arg1 = operation payload (MSB if arg2),

arg2 = operation payload (LSB if arg1)

However, some commands need more than 4 bytes for their argument, so arg1 and arg2 are combined.

[1 BYTE OP code] [8 BYTES (u32) arg1]

As every number is represented as double type, all operations dealing with plain numbers are using the above binary format.

C-API

To exchange data with the embedding application, evoscript provides a C-API.

For external linkage of user defined C functions / routines, one need to declare these functions by using the extern keyword.

Currently, only functions / subroutines are able to link with the C-API, so we need to provide the func keyword as well:

extern func my_external_func.

You should provide these declarations at the top of your scripts, at least the very least before referencing the functions / subroutines.

The example below declares an external function my_external_func and calls it afterwards:

extern func my_external_func
                        
my_external_func(42)

If the external function is not defined and registered within the embedding application, one will get a Unknown function / subroutine error and the program execution will terminate.

Unit tests

The package provides unit tests for all submodules test_scanner, test_parser and test_codegen.

OP codes

Here's a list of currently supported OP codes:

OP code Value Description Implementation Stack
E_OP_NOP 0x00
E_OP_PUSHG 0x10 Push global variable PUSHG [index] s[-1]
E_OP_POPG 0x11 Pop global variable POPG [index]
E_OP_PUSHL 0x12 Push local variable PUSHL [index] s[-1]
E_OP_POPL 0x13 Pop local variable POPG [index]
E_OP_PUSH 0x14 Push variable onto top of stack PUSH 3
E_OP_PUSHS 0x15 Push string PUSHS [ascii byte(s)]
E_OP_DATA 0x16 Size of following data segment DATA [entries]
E_OP_PUSHA 0x17 Push index of followed array access PUSHA [index]
E_OP_PUSHAS 0x18 Push index of followed array from stack PUSHAS
E_OP_EQ 0x20 Equal check EQ s[-1]==s[-2]
E_OP_LT 0x21 Less than LT s[-1]<s[-2]
E_OP_GT 0x22 Greater than GT s[-1]<s[-2]
E_OP_LTEQ 0x23 Less than or equal LTEQ s[-1]<=s[-2]
E_OP_GTEQ 0x24 Greater than or equal GTEQ s[-1]>=s[-2]
E_OP_NOTEQ 0x25 Not equal check NOTEQ s[-1]!=[s-2]
E_OP_ADD 0x30
E_OP_NEG 0x31
E_OP_SUB 0x32
E_OP_MUL 0x33
E_OP_DIV 0x34
E_OP_AND 0x35
E_OP_OR 0x36
E_OP_NOT 0x37
E_OP_CONCAT 0x38 Concatenate strings CONCAT s[s-1].[s-2]
E_OP_MOD 0x39 Modulo MOD s[-1] % s[-2]
E_OP_JZ 0x40 Jump if zero JZ [addr]
E_OP_JMP 0x41 unconditional jump JMP [addr]
E_OP_JFS 0x42 Jump from stack value JFS s[s-1]
E_OP_JMPFUN 0x43 unconditional jump to function JMPFUN [addr]
E_OP_CALL 0x44 Calls an external defined subroutine CALL s[s-1]
E_OP_PRINT 0x50 Print statement (debug) PRINT(expr)
E_OP_ARGTYPE 0x51 Argtype statement ARGTYPE(expr)
E_OP_LEN 0x52 Len statement LEN(expr)
E_OP_ARRAY 0x53 Array (dim) statement ARRAY(n)

No-data OP codes

The following OP codes require no data and are therefore only a single byte wide:

OP.NOP, 
OP.PUSHAS, 
OP.EQ, 
OP.LT, 
OP.GT, 
OP.LTEQ, 
OP.GTEQ, 
OP.NOTEQ, 
OP.ADD, 
OP.NEG, 
OP.SUB,
OP.MUL, 
OP.DIV, 
OP.AND, 
OP.OR, 
OP.NOT, 
OP.MOD, 
OP.PRINT, 
OP.ARGTYPE, 
OP.LEN, 
OP.PUSHS, 
OP.ARRAY

Language reference

Assignment

let defines a variable with a given name and value.

let my_var = 42

Constants

Use the const modifier after a variable assignment to make it a constant: let MY_CONST = 42 const. You cannot modify constants after the assignment!

Hex numbers

Use the standard hex notation 0x... to enter hexadecimal numbers, i.e. 0x55AB.

Relational operators

evoscript provides most of known BASIC operators:

Operator Description
+, -, *, / Basic arithmetic
%, mod Modulo
-, + (unary) Unary minus / plus (sign)
! Not
= Equals
<> Not equals
<, >, <=, >= Relational lower / greater
and, or Logical and / or

Import

Use the import statement at the beginning of a file to import another file into the current script.

You can nest the imports, but consider that each import is literally pasted into your script (there is no conditional import at the moment). Program size can increase dramatically!

Standard library

There's a small standard library for evoscript that can be imported and used within your script.

import "stdlib"

Ensure to either pass the path to the standard library (refer to the CLI section) or to specify the directory in the config.yml.

Program flow

if / elseif / else / endif allows structuring the control flow of the program.

...
if(my_var = 42) then
    ...
elseif(my_var = 69) then
    ...
else
    ...
endif

Repeat loops

repeat .. until / repeat .. forever are used to create loops.

let i = 1
repeat
    i = i + 1
    print("i: " + i)
until i = 10

repeat .. forever creates infinite loops.

repeat
    print("This will be printed forever")
forever

You can use the exit keyword to break from loop. This also works in nested loops:

let i = 10
repeat
    i = i - 1
    print("i: " + i)
    if(i <= 0) then
        exit
    endif
forever
print("program will continue here")

For loops

Use the for..next statements for a traditional for loop. You can use the optional step keyword to specify the loop's step size (increase loop variable by this value).

print("Loop with step size 1")
let i = 0
for i = 1 to 10
	print("" + i)
next

print("Loop with step size 2")
for i = 1 to 10 step 2
	print("" + i)
next

Step size must not be a negative number!

Arrays

let my_arr = [1, 2, 2+1, 42.69] defines an array with 4 elements (last index is 3!). To access an array's specific index, use my_var[<index>]. Arrays can be made of mixed values, currently numbers and strings.

let b = 42
let a = [1, 2, b]
print("" + a[2])
a[2] = "Hello"
print("" + a[2])

outputs:

42.000000
Hello

Declaration

Use the array() function to declare a new array without initialization (dim statement in BASIC).

let arr = array(16)
print("len of arr: " + len(arr))

> len of arr: 16.000000

Procedures

Procedures are subroutines without any returned value (in contrast to functions).

You can define a procedure anywhere in the code, it will be guarded automatically by the compiler. Use the sub and endsub keywords to define a procedure.

sub my_sub
 ...
endsub

You can define procedures to take n arguments, if you don't specify any arguments, then the parentheses after the procedure's name are optional.

sub my_sub(a, b)
 ... do something with a and b
endsub

Calling a subroutine (procedure) is done by using the procedures name followed by parantheses, i.e. my_sub() or my_sub(42).

You can always exit a subroutine by using the return statement. Note: subroutines cannot return any value!

Important You can only define 99 local variables within a procedure's scope! This number however is arbitrary and can be changed in the compiler's code.

Functions

Functions are like procedures (subroutines) but unlike procedures, they allow you to return values.

func my_func(a)
    return a * 2
endfunc

print("result: " + my_func(4))

> result: 8.000000

In functions, you must use the return keyword (it is optional within procedures)!

Functions can also be nested (recursion, see the factorial example).

Builtin operators and functions

Argtype

Use the argtype function to determine the type of a variable:

if(argtype(42) = 10) then
	print("42 is a number")
endif

> 42 is a number

You can use the following constants for the argtype values:

let __ARGTYPE_NUMBER = 10 const
let __ARGTYPE_STRING = 20 const
let __ARGTYPE_ARRAY = 30 const

Len

Use the len function to determine the length of a variable. The length is depended on the variable's type and is defined as:

Variable type Returned length
Number 0.000000 (no length)
String String length
Array Number of array elements

Comments

Use the # character to indicate a comment. Comments will always reach until the end of the current line.

# This is a comment, assign the number 42 to a
let a = 42 # this wont be parsed a = 43
print("" + a)

Code Examples

Number swapping (w/ temporary variable)

let a = 1
let b = 2
let tmp = a
a = b
b = tmp
print("a: " + a)
print("b: " + b)

> a: 2.000000
> b: 1.000000

Number swapping (w/o temporary variable)

let a = 1
let b = 2
a = a - b
b = a + b
a = b - a
print("a: " + a)
print("b: " + b)

> a: 2.000000
> b: 1.000000

Upcounter

let a = 0
repeat
    a = a + 1
    print("a is: " + a)
forever

Nested loops

Inner loop (a) counts to 5 while outer loop (a) counts to 10 Results in a total amount of 50 inner loop iterations.

let a = 0
repeat
    a = a + 1
    let b = 0
    print("outer loop a: " + a)
    repeat
        b = b + 1
        print("-> inner loop b: " + b)
        if(b = 5) then
            exit
        endif
    forever
    if(a = 10) then
        exit
    endif
forever

FizzBuzz

https://en.wikipedia.org/wiki/Fizz_buzz

let i = 1
repeat
    if(i mod 3 = 0 and i mod 5 = 0) then
        print("FizzBuzz")
    elseif(i mod 3 = 0) then
        print("Fizz")
    elseif(i mod 5 = 0) then
        print("Buzz")
    else
        print("" + i)
    endif
    
    if(i >= 100) then
        exit
    endif
    i = i + 1
forever

Outputs the famous FizzBuzz pattern:

1.000000
2.000000
Fizz
4.000000
Buzz
Fizz
7.000000
8.000000
Fizz
Buzz
11.000000
Fizz
13.000000
14.000000
FizzBuzz
16.000000
...

Iterating over an array

let i = [1, 1+1, 3, 42.69]
let j = 0
repeat
    print("i: " + i[j])
    j = j + 1
until j = 4

produces

i: 1.000000
i: 2.000000
i: 3.000000
i: 42.690000

Iterating and changing an array

Changes all members of a zero initialized array to the current counter value:

let a = [0, 0, 0, 0]
let i = 0
repeat
    a[i] = i
    print("i after: " + a[i])
    i = i + 1
until i = 4

produces

i after: 0.000000
i after: 1.000000
i after: 2.000000
i after: 3.000000

If, elseif, else

let a = 42
if(a = 42) then
    print("a is 42")
elseif(a = 43) then
    print("a is 43")
elseif(a = 44) then
    print("a is 44")
else
    print("a is something else")
endif

Procedures

sub count_to_zero(param)
    repeat
        print("" + param)
        param = param - 1
    until param = 0
endsub

print("Now jump into the procedure")
count_to_zero(5)

produces:

Now jump into the procedure
5.000000
4.000000
3.000000
2.000000
1.000000

Recursion

sub r(tmp)
    print("r: " + tmp)
    if(tmp < 10) then
        r(tmp + 1)
    endif
endsub
    
r(1)
print("end of file")

produces:

r: 1.000000
r: 2.000000
r: 3.000000
r: 4.000000
r: 5.000000
r: 6.000000
r: 7.000000
r: 8.000000
r: 9.000000
r: 10.000000
end of file

Print a string str n times:

sub my_print(str, n)
    if(n > 1) then
        my_print(str, n - 1)
    endif
    print(str)
endsub

my_print("Hello", 5)

prints:

Hello
Hello
Hello
Hello
Hello

Return from a subroutine at any time

sub bla
    print("before return statement")
    return
    print("this will never be executed")
endsub

bla()
print("after subroutine")

outputs

before return statement
after subroutine

Pass an array to a subroutine

The following example passes an array to a subroutine (by reference).

sub a(arr, len)
    let i = 0
    repeat
        print("a: " + arr[i])
        i = i + 1
    until i = len
endsub

let my_arr = [1, 2, 3]
a(my_arr, 3)

Factorial (recursive)

func fact(n)
    if(n <= 1) then
        return 1
    else    
        return n * fact(n-1)
    endif  
endfunc

print("10! = " + fact(10))

produces:

10! = 3628800.000000

Pow(x,y)

func pow(x, n)
    if(n = 1) then
        return x
    else
        return x * pow(x, n - 1)
    endif
endfunc

let x = 2
let y = 8
print("pow " + x + "^" + y + " -> " + pow(x, y))

outputs:

pow 2.000000^8.000000 -> 256.000000

Fibonacci numbers (recursive)

func fib(n)
    if(n < 2) then
        return n
    endif
    return fib(n - 2) + fib(n - 1)
endfunc

print("a: " + fib(15))

outputs

a: 610.000000

Argtype operator

let __ARGTYPE_NUMBER = 10
let __ARGTYPE_STRING = 20
let __ARGTYPE_ARRAY = 30

let a = 42
let b = "Hello World"
let c = a + b
let d = [1, 2, "String"]

print("Argtype a: " + argtype(a))
print("Argtype b: " + argtype(b))
print("Argtype c: " + argtype(c))
print("Argtype d: " + argtype(d))

if(argtype(a) = __ARGTYPE_NUMBER) then
	print("a is a Number")
endif

if(argtype(b) = __ARGTYPE_STRING) then
	print("b is a String")
endif

if(argtype(c) = __ARGTYPE_STRING) then
	print("c is a String")
endif

if(argtype(d) = __ARGTYPE_ARRAY) then
	print("d is a Array")
endif

Len operator

let a = 42
let b = "Hello World"
let c = [1, 2, 3]
let d = [1, 2, 3, 4, 42, 69]

print("Len a: " + len(a))
print("Len b: " + len(b))
print("Len c: " + len(c))
print("Len d: " + len(d))

> Len a: 0.000000
> Len b: 11.000000
> Len c: 3.000000
> Len d: 6.000000

100 Doors problem

# 100 Doors problem
# http://rosettacode.org/wiki/100_doors
let t = array(101)
let i = 0
let j = 0
for i = 1 to 100
	for j = i to 100 step i
		let d = t[j]
		t[j] = !d
	next
next

for i = 1 to 100
	if(t[i] = 1) then
		print("" + i)
	endif
next 

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Python test bytecode compiler for evoscript language (es)

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