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Releases: psiberx/cp2077-codeware

Codeware 1.9.5

16 May 11:45
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  • Fixed some native types imports
  • Fixed initialization of persistent data directory

Codeware 1.9.2

04 May 17:48
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  • Added more native types imports
  • Fixed world state system

Codeware 1.9.1

29 Apr 14:08
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  • Added functions to access current environment definition and weather state
  • Fixed resource reference not returning the correct resource
  • Improved overall stability

Codeware 1.9.0

28 Apr 21:39
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  • Added scriptable services: a long living singletons with persistence untied from save files
  • Added static entity system to spawn basic entities in an optimized way
  • Added resource depot with ability to read game resources in async mode
  • Added resource event handling to modify game resources requested by the game on the fly
  • Added event filtering based on predefined conditions for smaller code and better performance
  • Added support for custom events to allow mods to use callback system for their own events
  • Added ability to extract world node / entity / component from ray casting results

Codeware 1.8.2

21 Mar 08:39
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  • Support patch 2.12a

Codeware 1.8.0

29 Feb 21:08
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  • Support patch 2.12

Codeware 1.7.1

02 Feb 15:18
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  • Fixed raw input handling

Codeware 1.7.0

31 Jan 19:57
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  • Support patch 2.11

Codeware 1.6.1

28 Dec 18:49
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  • Improved compatibility with some quest mods
  • Fixed function to change mesh resource
  • Fixed current language getters in localization system

Codeware 1.6.0

06 Dec 15:10
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  • Support patch 2.1
  • Added world state system