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Codeware 1.9.0

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@psiberx psiberx released this 28 Apr 21:39
· 171 commits to main since this release
  • Added scriptable services: a long living singletons with persistence untied from save files
  • Added static entity system to spawn basic entities in an optimized way
  • Added resource depot with ability to read game resources in async mode
  • Added resource event handling to modify game resources requested by the game on the fly
  • Added event filtering based on predefined conditions for smaller code and better performance
  • Added support for custom events to allow mods to use callback system for their own events
  • Added ability to extract world node / entity / component from ray casting results