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This program will automatically build and install an EE compiler which is used in the creation of homebrew software for the Sony PlayStation® 2 videogame system.

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ps2dev/ps2toolchain-ee

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ps2toolchain-ee

ATTENTION

If you are confused on how to start developing for PS2, see the getting started section on the ps2dev main page.

Introduction

This program will automatically build and install a EE compiler, which is used in the creation of homebrew software for the Sony PlayStation® 2 videogame system.

What these scripts do

These scripts download (with git clone) and install binutils 2.36.0 (ee), gcc 11.1.0 (ee), newlib 4.1.0 (ee).

Requirements

  1. Install gcc/clang, make, patch, git, and texinfo if you don't have those packages.
  2. Ensure that you have enough permissions for managing PS2DEV location (which defaults to /usr/local/ps2dev). PS2DEV location MUST NOT have spaces or special characters in its path! For example, on Linux systems, you can set access for the current user by running commands:
export PS2DEV=/usr/local/ps2dev
sudo mkdir -p $PS2DEV
sudo chown -R $USER: $PS2DEV
  1. Add this to your login script (example: ~/.bash_profile)
export PS2DEV=/usr/local/ps2dev
export PS2SDK=$PS2DEV/ps2sdk
export PATH=$PATH:$PS2DEV/ee/bin
  1. Run toolchain.sh ./toolchain.sh

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This program will automatically build and install an EE compiler which is used in the creation of homebrew software for the Sony PlayStation® 2 videogame system.

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