-
Notifications
You must be signed in to change notification settings - Fork 2k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Implemented extension of the G-code post-processor framework:
1) New environment variable SLIC3R_PP_HOST contains one of "File", "PrusaLink", "Repetier", "SL1Host", "OctoPrint", "FlashAir", "Duet", "AstroBox" ... 2) New environment variable SLIC3R_PP_OUTPUT_NAME contains the name of the G-code file including path (for SLIC3R_PP_HOST == "File") or a name of the file after upload to the host (PrusaLink, Octoprint ...) 3) The post-processing script may suggest a new output file name (likely based on SLIC3R_PP_OUTPUT_NAME) by saving it as a single line into a new "output name" temp file. The "output name" file name is created by suffixing the input G-code file name with ".output_name". Please note that the G-code viewer visualizes G-code before post-processing. Fixes Broken PostProcessing when script changes out-filename #6042
- Loading branch information
Showing
5 changed files
with
208 additions
and
84 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.