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Raycast original TextMesh #62
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Thanks for pointing this out. Is it just the |
In my project I search parent for each intersection object. When ray is intersect the TextMesh my project crashed, because raycaster return me clone of TextMesh (not original object with reference for parent group). |
Yes I understand, I'm asking for specifics so I make sure I fix the issue correctly. What exactly does "raycaster return me clone of TextMesh" mean? Is it the |
OK, assuming it's just the |
Hi! I created a
group = new THREE.Group()
, alsotextMesh = new TextMesh()
and added it to the group -group.add(textMesh)
. When I called raycast I got a new object (in sourceraycastMesh = new Mesh
). But I need an original object with parent. How do I do that?The text was updated successfully, but these errors were encountered: