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[request] number of segments #52
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Cool idea! Should be pretty easy. |
yay! im making a poor mans awwwards starter kit with this one :-P |
lojjic
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Jun 6, 2020
Issue #52. This allows each glyph quad to be given more geometric detail, to enable vertex shader transforms etc.
is this in 0.27.1? glyphGeometryDetail doesn't seem to have any effect ... |
Sorry not published yet, just in master |
any idea when its going up? :-D |
v0.28.0 just published. |
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I would like to configure the number of segments of the surface plane, similar to
so that we can warp the surface like so: https://codesandbox.io/s/r3f-drei-meshwobblematerial-g5373
currently if i pass that wobbly material to troika it behaves very rigid: https://codesandbox.io/s/r3f-drei-meshwobblematerial-rwmrx i guess that's because the surface behaves like a plane with 1x1 segments.
can this be done somehow?
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