Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adds BOOT button as switch to toggle LED #19496

Merged
merged 3 commits into from
Jun 18, 2022
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion examples/lighting-app/ameba/main/LEDWidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ void LEDWidget::DoSet(bool state)
{
bool stateChange = (mState != state);
mState = state;

if (stateChange)
{
gpio_write(&gpio_led, state);
Expand Down
172 changes: 172 additions & 0 deletions examples/lighting-app/esp32/main/AppTask.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,172 @@
/*
*
* Copyright (c) 2022 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

#include "AppTask.h"
#include "esp_log.h"
#include "freertos/FreeRTOS.h"

#include <app-common/zap-generated/attribute-id.h>
#include <app-common/zap-generated/attribute-type.h>
#include <app-common/zap-generated/attributes/Accessors.h>
#include <app-common/zap-generated/cluster-id.h>

#define APP_TASK_NAME "APP"
#define APP_EVENT_QUEUE_SIZE 10
#define APP_TASK_STACK_SIZE (3072)
#define BUTTON_PRESSED 1
#define APP_LIGHT_SWITCH 1

using namespace ::chip;
using namespace ::chip::app;
using namespace ::chip::Credentials;
using namespace ::chip::DeviceLayer;

static const char * TAG = "app-task";

LEDWidget AppLED;
Button AppButton;

namespace {
constexpr EndpointId kLightEndpointId = 1;
QueueHandle_t sAppEventQueue;
TaskHandle_t sAppTaskHandle;

} // namespace

AppTask AppTask::sAppTask;

CHIP_ERROR AppTask::StartAppTask()
{
sAppEventQueue = xQueueCreate(APP_EVENT_QUEUE_SIZE, sizeof(AppEvent));
if (sAppEventQueue == NULL)
{
ESP_LOGE(TAG, "Failed to allocate app event queue");
return APP_ERROR_EVENT_QUEUE_FAILED;
}

// Start App task.
BaseType_t xReturned;
xReturned = xTaskCreate(AppTaskMain, APP_TASK_NAME, APP_TASK_STACK_SIZE, NULL, 1, &sAppTaskHandle);
return (xReturned == pdPASS) ? CHIP_NO_ERROR : APP_ERROR_CREATE_TASK_FAILED;
}

CHIP_ERROR AppTask::Init()
{
CHIP_ERROR err = CHIP_NO_ERROR;

AppLED.Init();
AppButton.Init();

AppButton.SetButtonPressCallback(ButtonPressCallback);

return err;
}

void AppTask::AppTaskMain(void * pvParameter)
{
AppEvent event;
CHIP_ERROR err = sAppTask.Init();
if (err != CHIP_NO_ERROR)
{
ESP_LOGI(TAG, "AppTask.Init() failed due to %" CHIP_ERROR_FORMAT, err.Format());
return;
}

ESP_LOGI(TAG, "App Task started");

while (true)
{
BaseType_t eventReceived = xQueueReceive(sAppEventQueue, &event, pdMS_TO_TICKS(10));
while (eventReceived == pdTRUE)
{
sAppTask.DispatchEvent(&event);
eventReceived = xQueueReceive(sAppEventQueue, &event, 0); // return immediately if the queue is empty
}
}
}

void AppTask::PostEvent(const AppEvent * aEvent)
{
if (sAppEventQueue != NULL)
{
BaseType_t status;
if (xPortInIsrContext())
{
BaseType_t higherPrioTaskWoken = pdFALSE;
status = xQueueSendFromISR(sAppEventQueue, aEvent, &higherPrioTaskWoken);
}
else
{
status = xQueueSend(sAppEventQueue, aEvent, 1);
}
if (!status)
ESP_LOGE(TAG, "Failed to post event to app task event queue");
}
else
{
ESP_LOGE(TAG, "Event Queue is NULL should never happen");
}
}

void AppTask::DispatchEvent(AppEvent * aEvent)
{
if (aEvent->mHandler)
{
aEvent->mHandler(aEvent);
}
else
{
ESP_LOGI(TAG, "Event received with no handler. Dropping event.");
}
}

void AppTask::LightingActionEventHandler(AppEvent * aEvent)
{
AppLED.Toggle();
chip::DeviceLayer::PlatformMgr().LockChipStack();
sAppTask.UpdateClusterState();
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
}

void AppTask::ButtonPressCallback()
{
AppEvent button_event;
button_event.Type = AppEvent::kEventType_Button;
button_event.mHandler = AppTask::LightingActionEventHandler;
sAppTask.PostEvent(&button_event);
}

void AppTask::UpdateClusterState()
{
ESP_LOGI(TAG, "Writting to OnOff cluster");
// write the new on/off value
EmberAfStatus status = Clusters::OnOff::Attributes::OnOff::Set(kLightEndpointId, AppLED.IsTurnedOn());

if (status != EMBER_ZCL_STATUS_SUCCESS)
{
ESP_LOGE(TAG, "Updating on/off cluster failed: %x", status);
}

ESP_LOGE(TAG, "Writting to Current Level cluster");
status = Clusters::LevelControl::Attributes::CurrentLevel::Set(kLightEndpointId, AppLED.GetLevel());

if (status != EMBER_ZCL_STATUS_SUCCESS)
{
ESP_LOGE(TAG, "Updating level cluster failed: %x", status);
}
}
48 changes: 48 additions & 0 deletions examples/lighting-app/esp32/main/Button.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,48 @@
#include "Button.h"

#define GPIO_INPUT_IO_0 9
#define GPIO_INPUT_PIN_SEL (1ULL << GPIO_INPUT_IO_0)
#define ESP_INTR_FLAG_DEFAULT 0

static const char * TAG = "Button";

static Button::ButtonPressCallback button_press_handler = nullptr;

static void IRAM_ATTR gpio_isr_handler(void * arg)
{
if (button_press_handler != nullptr)
{
button_press_handler();
}
}

void Button::Init()
{
/* Initialize button interrupt*/
// zero-initialize the config structure.
gpio_config_t io_conf = {};
// interrupt of rising edge
io_conf.intr_type = GPIO_INTR_NEGEDGE;
// bit mask of the pins, use GPIO4/5 here
io_conf.pin_bit_mask = GPIO_INPUT_PIN_SEL;
// set as input mode
io_conf.mode = GPIO_MODE_INPUT;
// enable pull-up mode
io_conf.pull_up_en = GPIO_PULLUP_ENABLE;
gpio_config(&io_conf);

// install gpio isr service
gpio_install_isr_service(ESP_INTR_FLAG_DEFAULT);
// hook isr handler for specific gpio pin
gpio_isr_handler_add(static_cast<gpio_num_t>(GPIO_INPUT_IO_0), gpio_isr_handler, (void *) GPIO_INPUT_IO_0);

ESP_LOGI(TAG, "Button initialized..");
}

void Button::SetButtonPressCallback(ButtonPressCallback button_callback)
{
if (button_callback != nullptr)
{
button_press_handler = button_callback;
}
}
27 changes: 27 additions & 0 deletions examples/lighting-app/esp32/main/DeviceCallbacks.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -23,11 +23,18 @@
*
**/

#include "AppTask.h"

#include "DeviceCallbacks.h"
#include "LEDWidget.h"

#include <app/util/util.h>

#include <app-common/zap-generated/ids/Attributes.h>
#include <app-common/zap-generated/ids/Clusters.h>
#include <app/ConcreteAttributePath.h>
#include <lib/support/logging/CHIPLogging.h>

static const char * TAG = "light-app-callbacks";

extern LEDWidget AppLED;
Expand Down Expand Up @@ -118,3 +125,23 @@ void AppDeviceCallbacks::OnColorControlAttributeChangeCallback(EndpointId endpoi
return;
}
#endif // CONFIG_LED_TYPE_RMT

/** @brief OnOff Cluster Init
*
* This function is called when a specific cluster is initialized. It gives the
* application an opportunity to take care of cluster initialization procedures.
* It is called exactly once for each endpoint where cluster is present.
*
* @param endpoint Ver.: always
*
* emberAfOnOffClusterInitCallback happens before the stack initialize the cluster
* attributes to the default value.
* The logic here expects something similar to the deprecated Plugins callback
* emberAfPluginOnOffClusterServerPostInitCallback.
*
*/
void emberAfOnOffClusterInitCallback(EndpointId endpoint)
{
ESP_LOGI(TAG, "emberAfOnOffClusterInitCallback");
GetAppTask().UpdateClusterState();
}
23 changes: 23 additions & 0 deletions examples/lighting-app/esp32/main/LEDWidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,8 @@
#include "LEDWidget.h"
#include "ColorFormat.h"

static const char * TAG = "LEDWidget";

void LEDWidget::Init(void)
{
mState = false;
Expand Down Expand Up @@ -59,6 +61,7 @@ void LEDWidget::Init(void)

void LEDWidget::Set(bool state)
{
ESP_LOGI(TAG, "Setting state to %d", state ? 1 : 0);
if (state == mState)
return;

Expand All @@ -67,8 +70,17 @@ void LEDWidget::Set(bool state)
DoSet();
}

void LEDWidget::Toggle()
{
ESP_LOGI(TAG, "Toggling state to %d", !mState);
mState = !mState;

DoSet();
}

void LEDWidget::SetBrightness(uint8_t brightness)
{
ESP_LOGI(TAG, "Setting brightness to %d", brightness);
if (brightness == mBrightness)
return;

Expand All @@ -77,6 +89,16 @@ void LEDWidget::SetBrightness(uint8_t brightness)
DoSet();
}

uint8_t LEDWidget::GetLevel()
{
return this->mBrightness;
}

bool LEDWidget::IsTurnedOn()
{
return this->mState;
}

#if CONFIG_LED_TYPE_RMT
void LEDWidget::SetColor(uint8_t Hue, uint8_t Saturation)
{
Expand Down Expand Up @@ -104,6 +126,7 @@ void LEDWidget::DoSet(void)
mStrip->refresh(mStrip, 100);
}
#else
ESP_LOGE(TAG, "DoSet to GPIO number %d", mGPIONum);
if (mGPIONum < GPIO_NUM_MAX)
{
ledc_set_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, brightness);
Expand Down
54 changes: 54 additions & 0 deletions examples/lighting-app/esp32/main/include/AppEvent.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,54 @@
/*
*
* Copyright (c) 2022 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

#pragma once

struct AppEvent;
typedef void (*EventHandler)(AppEvent *);

struct AppEvent
{
enum AppEventTypes
{
kEventType_Button = 0,
kEventType_Timer,
kEventType_Light,
kEventType_Install,
};

uint16_t Type;

union
{
struct
{
uint8_t Action;
} ButtonEvent;
struct
{
void * Context;
} TimerEvent;
struct
{
uint8_t Action;
int32_t Actor;
} LightEvent;
};

EventHandler mHandler;
};
Loading