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Post-merge updates for IM/DM separation (#33730)
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* Some cleanup logic for event generation - naming and return values as eventid is not the same as event number

* Comment fix

* More naming updates

* Several comment updates and renamed RequestContext to ActionContext

* Restyle

* Rename to InteractionModelContext

* one more rename

* Fix typo

* Fix tests to compile

* More renames of actions to context

* One more comment added

* Restyle

* make clang-tidy happy

* Operator== exists on optional ... make use of that directly

* Update src/app/interaction-model/Events.h

Co-authored-by: Boris Zbarsky <[email protected]>

* Update src/app/interaction-model/IterationTypes.h

Co-authored-by: Boris Zbarsky <[email protected]>

* Update src/app/interaction-model/Paths.h

Co-authored-by: Boris Zbarsky <[email protected]>

* Comment update

---------

Co-authored-by: Andrei Litvin <[email protected]>
Co-authored-by: Boris Zbarsky <[email protected]>
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3 people authored and pull[bot] committed Jul 5, 2024
1 parent d3fa17a commit 1066884
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Showing 10 changed files with 72 additions and 60 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -22,13 +22,13 @@ namespace chip {
namespace app {
namespace InteractionModel {

// Context for a currently executing request
class RequestContext
// Context for a currently executing action
class ActionContext
{
public:
virtual ~RequestContext() = default;
virtual ~ActionContext() = default;

/// Valid ONLY during synchronous handling of a Read/Write/Invoke
/// Valid ONLY during synchronous handling of an action.
///
/// Used sparingly, however some operations will require these. An example
/// usage is "Operational Credentials aborting communications on removed fabrics"
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4 changes: 2 additions & 2 deletions src/app/interaction-model/BUILD.gn
Original file line number Diff line number Diff line change
Expand Up @@ -15,14 +15,14 @@ import("//build_overrides/chip.gni")

source_set("interaction-model") {
sources = [
"Actions.h",
"ActionContext.h",
"Context.h",
"Events.h",
"InvokeResponder.h",
"IterationTypes.h",
"Model.h",
"OperationTypes.h",
"Paths.h",
"RequestContext.h",
]

public_deps = [
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Original file line number Diff line number Diff line change
Expand Up @@ -16,20 +16,24 @@
*/
#pragma once

#include <app/interaction-model/ActionContext.h>
#include <app/interaction-model/Events.h>
#include <app/interaction-model/Paths.h>
#include <app/interaction-model/RequestContext.h>

namespace chip {
namespace app {
namespace InteractionModel {

/// Data provided to data models in order to interface with the interaction model environment.
struct InteractionModelActions
///
/// Provides callback-style functionality to notify the interaction model of changes
/// (e.g. using paths to notify of attribute data changes or events to generate events)
/// as well as fetching current state (via actionContext)
struct InteractionModelContext
{
Events * events;
Paths * paths;
RequestContext * requestContext;
ActionContext * actionContext;
};

} // namespace InteractionModel
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46 changes: 26 additions & 20 deletions src/app/interaction-model/Events.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@
#include <lib/core/CHIPError.h>
#include <lib/support/logging/CHIPLogging.h>

#include <optional>
#include <type_traits>

namespace chip {
Expand All @@ -32,10 +33,10 @@ namespace InteractionModel {

namespace internal {
template <typename T>
class SimpleEventLoggingDelegate : public EventLoggingDelegate
class SimpleEventPayloadWriter : public EventLoggingDelegate
{
public:
SimpleEventLoggingDelegate(const T & aEventData) : mEventData(aEventData){};
SimpleEventPayloadWriter(const T & aEventData) : mEventData(aEventData){};
CHIP_ERROR WriteEvent(chip::TLV::TLVWriter & aWriter) final override
{
return DataModel::Encode(aWriter, TLV::ContextTag(EventDataIB::Tag::kData), mEventData);
Expand All @@ -45,22 +46,22 @@ class SimpleEventLoggingDelegate : public EventLoggingDelegate
const T & mEventData;
};

template <typename E, typename T, std::enable_if_t<DataModel::IsFabricScoped<T>::value, bool> = true>
EventNumber GenerateEvent(E & emittor, const T & aEventData, EndpointId aEndpoint)
template <typename G, typename T, std::enable_if_t<DataModel::IsFabricScoped<T>::value, bool> = true>
std::optional<EventNumber> GenerateEvent(G & generator, const T & aEventData, EndpointId aEndpoint)
{
internal::SimpleEventLoggingDelegate<T> eventData(aEventData);
internal::SimpleEventPayloadWriter<T> eventPayloadWriter(aEventData);
ConcreteEventPath path(aEndpoint, aEventData.GetClusterId(), aEventData.GetEventId());
EventOptions eventOptions;
eventOptions.mPath = path;
eventOptions.mPriority = aEventData.GetPriorityLevel();
eventOptions.mFabricIndex = aEventData.GetFabricIndex();

// this skips logging the event if it's fabric-scoped but no fabric association exists yet.

// this skips generating the event if it is fabric-scoped but the provided event data is not
// associated with any fabric.
if (eventOptions.mFabricIndex == kUndefinedFabricIndex)
{
ChipLogError(EventLogging, "Event encode failure: no fabric index for fabric scoped event");
return kInvalidEventId;
return std::nullopt;
}

//
Expand All @@ -72,37 +73,41 @@ EventNumber GenerateEvent(E & emittor, const T & aEventData, EndpointId aEndpoin
// and used to match against the accessing fabric.
//
EventNumber eventNumber;
CHIP_ERROR err = emittor.GenerateEvent(&eventData, eventOptions, eventNumber);
CHIP_ERROR err = generator.GenerateEvent(&eventPayloadWriter, eventOptions, eventNumber);
if (err != CHIP_NO_ERROR)
{
ChipLogError(EventLogging, "Failed to log event: %" CHIP_ERROR_FORMAT, err.Format());
return kInvalidEventId;
ChipLogError(EventLogging, "Failed to generate event: %" CHIP_ERROR_FORMAT, err.Format());
return std::nullopt;
}

return eventNumber;
}

template <typename E, typename T, std::enable_if_t<!DataModel::IsFabricScoped<T>::value, bool> = true>
EventNumber GenerateEvent(E & emittor, const T & aEventData, EndpointId endpointId)
template <typename G, typename T, std::enable_if_t<!DataModel::IsFabricScoped<T>::value, bool> = true>
std::optional<EventNumber> GenerateEvent(G & generator, const T & aEventData, EndpointId endpointId)
{
internal::SimpleEventLoggingDelegate<T> eventData(aEventData);
internal::SimpleEventPayloadWriter<T> eventPayloadWriter(aEventData);
ConcreteEventPath path(endpointId, aEventData.GetClusterId(), aEventData.GetEventId());
EventOptions eventOptions;
eventOptions.mPath = path;
eventOptions.mPriority = aEventData.GetPriorityLevel();
EventNumber eventNumber;
CHIP_ERROR err = emittor.GenerateEvent(&eventData, eventOptions, eventNumber);
CHIP_ERROR err = generator.GenerateEvent(&eventPayloadWriter, eventOptions, eventNumber);
if (err != CHIP_NO_ERROR)
{
ChipLogError(EventLogging, "Failed to log event: %" CHIP_ERROR_FORMAT, err.Format());
return kInvalidEventId;
ChipLogError(EventLogging, "Failed to generate event: %" CHIP_ERROR_FORMAT, err.Format());
return std::nullopt;
}

return eventNumber;
}

} // namespace internal

/// Exposes event access capabilities.
///
/// Allows callers to "generate events" which effectively notifies of an event having
/// ocurred.
class Events
{
public:
Expand All @@ -113,13 +118,14 @@ class Events
/// Events are generally expected to be sent to subscribed clients and also
/// be available for read later until they get overwritten by new events
/// that are being generated.
virtual CHIP_ERROR GenerateEvent(EventLoggingDelegate * eventContentWriter, const EventOptions & options,
virtual CHIP_ERROR GenerateEvent(EventLoggingDelegate * eventPayloadWriter, const EventOptions & options,
EventNumber & generatedEventNumber) = 0;

// Convenience methods for event logging using cluster-object structures
// On error, these log and return kInvalidEventId
//
// On error, these log and return nullopt.
template <typename T>
EventNumber GenerateEvent(const T & eventData, EndpointId endpointId)
std::optional<EventNumber> GenerateEvent(const T & eventData, EndpointId endpointId)
{
return internal::GenerateEvent(*this, eventData, endpointId);
}
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2 changes: 1 addition & 1 deletion src/app/interaction-model/InvokeResponder.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ namespace InteractionModel {

/// Handles encoding of an invoke response for a specific invoke request.
///
/// This class handles a single response (i.e. a CommandDataIB within the
/// This class handles a single request (i.e. a CommandDataIB within the
/// matter protocol) and is responsible for constructing its corresponding
/// response (i.e. a InvokeResponseIB within the matter protocol)
///
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9 changes: 7 additions & 2 deletions src/app/interaction-model/IterationTypes.h
Original file line number Diff line number Diff line change
Expand Up @@ -70,8 +70,13 @@ struct AttributeEntry
/// Iteration rules:
/// - kInvalidEndpointId will be returned when iteration ends (or generally kInvalid* for paths)
/// - Any internal iteration errors are just logged (callers do not handle iteration CHIP_ERROR)
/// - Iteration order is NOT guaranteed, however uniqueness and completeness is (must iterate
/// over all possible distinct values as long as no internal structural changes occur)
/// - Iteration order is NOT guaranteed globally. Only the following is guaranteed:
/// - when iterating over an endpoint, ALL clusters of that endpoint will be iterated first, before
/// switching the endpoint (order of clusters themselves not guaranteed)
/// - when iterating over a cluster, ALL attributes of that cluster will be iterated first, before
/// switching to a new cluster
/// - uniqueness and completeness (iterate over all possible distinct values as long as no
/// internal structural changes occur)
class AttributeTreeIterator
{
public:
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20 changes: 10 additions & 10 deletions src/app/interaction-model/Model.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
#include <app/AttributeValueDecoder.h>
#include <app/AttributeValueEncoder.h>

#include <app/interaction-model/Actions.h>
#include <app/interaction-model/Context.h>
#include <app/interaction-model/InvokeResponder.h>
#include <app/interaction-model/IterationTypes.h>
#include <app/interaction-model/OperationTypes.h>
Expand All @@ -43,17 +43,17 @@ class Model : public AttributeTreeIterator
public:
virtual ~Model() = default;

// `actions` pointers will be guaranteed valid until Shutdown is called()
virtual CHIP_ERROR Startup(InteractionModelActions actions)
// `context` pointers will be guaranteed valid until Shutdown is called()
virtual CHIP_ERROR Startup(InteractionModelContext context)
{
mActions = actions;
mContext = context;
return CHIP_NO_ERROR;
}
virtual CHIP_ERROR Shutdown() = 0;

// During the transition phase, we expect a large subset of code to require access to
// event emitting, path marking and other operations
virtual InteractionModelActions CurrentActions() { return mActions; }
virtual InteractionModelContext CurrentContext() const { return mContext; }

/// List reading has specific handling logic:
/// `state` contains in/out data about the current list reading. MUST start with kInvalidListIndex on first call
Expand Down Expand Up @@ -94,14 +94,14 @@ class Model : public AttributeTreeIterator
/// - `NeedsTimedInteraction` for writes that are not timed however are required to be so
virtual CHIP_ERROR WriteAttribute(const WriteAttributeRequest & request, AttributeValueDecoder & decoder) = 0;

/// `responder` is used to send back the reply.
/// `reply` is used to send back the reply.
/// - calling Reply() or ReplyAsync() will let the application control the reply
/// - returning a CHIP_NO_ERROR without reply/reply_async implies a Status::Success reply without data
/// - returning a CHIP_*_ERROR implies an error reply (error and data are mutually exclusive)
/// - returning a value other than CHIP_NO_ERROR implies an error reply (error and data are mutually exclusive)
///
/// See InvokeReply/AutoCompleteInvokeResponder for details on how to send back replies and expected
/// error handling. If you require knowledge if a response was successfully sent, use the underlying
/// `reply` object instead of returning an error codes from Invoke.
/// error handling. If you need to know weather a response was successfully sent, use the underlying
/// `reply` object instead of returning an error code from Invoke.
///
/// Return codes
/// CHIP_IM_GLOBAL_STATUS(code):
Expand All @@ -115,7 +115,7 @@ class Model : public AttributeTreeIterator
virtual CHIP_ERROR Invoke(const InvokeRequest & request, chip::TLV::TLVReader & input_arguments, InvokeReply & reply) = 0;

private:
InteractionModelActions mActions = { nullptr };
InteractionModelContext mContext = { nullptr };
};

} // namespace InteractionModel
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6 changes: 3 additions & 3 deletions src/app/interaction-model/OperationTypes.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,8 +66,8 @@ struct ReadState

enum class WriteFlags : uint32_t
{
kTimed = 0x0001, // Received as a 2nd command after a timed invoke
kListBegin = 0x0002, // This is the FIRST list data element in a series of data
kTimed = 0x0001, // Write is a timed write (i.e. a Timed Request Action preceeded it)
kListBegin = 0x0002, // This is the FIRST list of data elements
kListEnd = 0x0004, // This is the LAST list element to write
};

Expand All @@ -79,7 +79,7 @@ struct WriteAttributeRequest : OperationRequest

enum class InvokeFlags : uint32_t
{
kTimed = 0x0001, // Received as a 2nd command after a timed invoke
kTimed = 0x0001, // Command received as part of a timed invoke interaction.
};

struct InvokeRequest : OperationRequest
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16 changes: 7 additions & 9 deletions src/app/interaction-model/Paths.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,23 +22,21 @@ namespace chip {
namespace app {
namespace InteractionModel {

/// Handles path attributes for interaction models.
/// Notification listener for attribute changes.
///
/// It allows a user of the class to mark specific paths
/// as having changed. The intended use is for some listener to
/// perform operations as a result of something having changed,
/// usually by forwarding updates (e.g. in case of subscriptions
/// that cover that path).
/// Used to notify that a specific attribute path (or several attributes
/// via wildcards) have changed their underlying content.
///
/// Methods on this class MUCH be called from within the matter
/// Methods on this class MUST be called from within the matter
/// main loop as they will likely trigger interaction model
/// internal updates and subscription event updates.
/// internal updates and subscription data reporting.
class Paths
{
public:
virtual ~Paths() = 0;

/// Mark some specific attributes dirty.
/// Mark all attributes matching the given path (which may be a wildcard) dirty.
///
/// Wildcards are supported.
virtual void MarkDirty(const AttributePathParams & path) = 0;
};
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11 changes: 5 additions & 6 deletions src/app/interaction-model/tests/TestEventEmitting.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -100,7 +100,8 @@ TEST(TestInteractionModelEventEmitting, TestBasicType)

StartUpEventType event{ kFakeSoftwareVersion };

EventNumber n1 = events->GenerateEvent(event, 0 /* EndpointId */);
std::optional<EventNumber> n1 = events->GenerateEvent(event, 0 /* EndpointId */);

ASSERT_EQ(n1, logOnlyEvents.CurrentEventNumber());
ASSERT_EQ(logOnlyEvents.LastOptions().mPath,
ConcreteEventPath(0 /* endpointId */, StartUpEventType::GetClusterId(), StartUpEventType::GetEventId()));
Expand All @@ -115,9 +116,8 @@ TEST(TestInteractionModelEventEmitting, TestBasicType)
ASSERT_EQ(err, CHIP_NO_ERROR);
ASSERT_EQ(decoded_event.softwareVersion, kFakeSoftwareVersion);

EventNumber n2 = events->GenerateEvent(event, /* endpointId = */ 1);
std::optional<EventNumber> n2 = events->GenerateEvent(event, /* endpointId = */ 1);
ASSERT_EQ(n2, logOnlyEvents.CurrentEventNumber());
ASSERT_NE(n1, logOnlyEvents.CurrentEventNumber());

ASSERT_EQ(logOnlyEvents.LastOptions().mPath,
ConcreteEventPath(1 /* endpointId */, StartUpEventType::GetClusterId(), StartUpEventType::GetEventId()));
Expand All @@ -137,14 +137,13 @@ TEST(TestInteractionModelEventEmitting, TestFabricScoped)
event.adminNodeID = chip::app::DataModel::MakeNullable(kTestNodeId);
event.adminPasscodeID = chip::app::DataModel::MakeNullable(kTestPasscode);

EventNumber n1 = events->GenerateEvent(event, 0 /* EndpointId */);
std::optional<EventNumber> n1 = events->GenerateEvent(event, 0 /* EndpointId */);
// encoding without a fabric ID MUST fail for fabric events
ASSERT_EQ(n1, kInvalidEventId);
ASSERT_FALSE(n1.has_value());

event.fabricIndex = kTestFabricIndex;
n1 = events->GenerateEvent(event, /* endpointId = */ 0);

ASSERT_NE(n1, kInvalidEventId);
ASSERT_EQ(n1, logOnlyEvents.CurrentEventNumber());
ASSERT_EQ(logOnlyEvents.LastOptions().mPath,
ConcreteEventPath(0 /* endpointId */, AccessControlEntryChangedType::GetClusterId(),
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