Handle making a p5.Texture out of the main canvas #5815
Merged
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Resolves #5814
Previously, if you passed the main canvas into a shader uniform, it would initially work, but would break on updates. This is because it was getting handled as an p5 HTML element rather than something
p5.Graphics
-like.Changes:
p5.Renderer
p5.Graphics
, andp5.Renderer
sourcesPR Checklist
npm run lint
passes