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- Attempt to fix deprecated this:self pragma by injecting self to methods and properties (needs more testing) - Changed import headers to use / (slash) instead of . (period) - Fixed object branch in godotapigen.nim - Fixed deprecated nimNode.ident with nimNode.strVal Fix toGodotName function Consider procCall calls as special cases, otherwise it gives problems in _init function Fix infinite recursive call in Godot 3.2
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