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Merge pull request #21501 from peppy/fix-first-run-button-colours
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Fix first run beatmap screen button colours looking incorrect with new triangle effect
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bdach authored Dec 3, 2022
2 parents 5a69656 + 49f5ac5 commit dbb9c1d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs
Original file line number Diff line number Diff line change
Expand Up @@ -81,7 +81,7 @@ public void Complete()
loading.Hide();
tick.FadeIn(500, Easing.OutQuint);

Background.FadeColour(colours.Green, 500, Easing.OutQuint);
this.TransformTo(nameof(BackgroundColour), colours.Green, 500, Easing.OutQuint);
progressBar.FillColour = colours.Green;

this.TransformBindableTo(progressBar.Current, 1, 500, Easing.OutQuint);
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