Add new DeferredStagingBuffer
type
#5838
Merged
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On occasion, I have noticed the new
PersistentStagingBuffer
causing graphics corruption. At least, I think it's because of this type and its undefined nature (part of the reason why we now have anUnmap()
inside the copy function).As a result, I'm going back to buffers to figure out the most efficient update strategy. This implements a new
DeferredStagingBuffer
, which uses a managed CPU buffer and an intermediate driver-sideStaging
buffer, to do updates.The new type is off by default, and is only accessible with an environment variable:
OSU_GRAPHICS_STAGING_BUFFER_TYPE
0
=ManagedStagingBuffer
1
=PersistentStagingBuffer
2
=DeferredStagingBuffer
I'd like to test this new type over time, with the intent of it replacing
PersistentStagingBuffer
. I'm currently unable to reproduce the graphics corruption I was seeing previously, so I intend to be able to reproduce that once more first to see whether it was a fluke.ManagedStagingBuffer
ManagedStagingBuffer
PersistentStagingBuffer
PersistentStagingBuffer
DeferredStagingBuffer
DeferredStagingBuffer