This is a plugin for Godot which adds a new node for arrows.
Properties:
Target: global position to point at
Width: width of the arrow in pixels
Start Offset: distance of the start of the arrow from the position of the arrow node
End Offset: distance of the end of the arrow from the target
Side Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.
Color: color of the arrow.
Max Length: maximum length of the arrow
Min Length: minimum length of the arrow (has higher priority than Max Length)
Editor Only: hides the arrow in the game so it's only visible in the editor.