An experimental Game Boy emulator built in C. The only input to this project is SDL.
To build on windows, you may need to tweak the .bat file and add the following:
./run_tree/SDL2.dll
./run_tree/obj/
./run_tree/data/
./input/include/
./input/SDL2.lib
To build on osx you may need to tweak the build_mac.sh file and add the following:
./run_tree/SDL2.framework/
./run_tree/data/