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ID pools for global kill 32bit
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load("@io_bazel_rules_go//go:def.bzl", "go_library", "go_test") | ||
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go_library( | ||
name = "globalconn", | ||
srcs = [ | ||
"globalconn.go", | ||
"pool.go", | ||
], | ||
importpath = "github.com/pingcap/tidb/util/globalconn", | ||
visibility = ["//visibility:public"], | ||
deps = [ | ||
"@com_github_cznic_mathutil//:mathutil", | ||
"@com_github_ngaut_sync2//:sync2", | ||
], | ||
) | ||
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go_test( | ||
name = "globalconn_test", | ||
srcs = ["pool_test.go"], | ||
deps = [ | ||
":globalconn", | ||
"@com_github_cznic_mathutil//:mathutil", | ||
"@com_github_stretchr_testify//assert", | ||
], | ||
) |
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// Copyright 2022 PingCAP, Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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package globalconn | ||
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// GlobalConnID is the global connection ID, providing UNIQUE connection IDs across the whole TiDB cluster. | ||
// Used when GlobalKill feature is enable. | ||
// See https://github.com/pingcap/tidb/blob/master/docs/design/2020-06-01-global-kill.md | ||
// 32 bits version: | ||
// | ||
// 31 21 20 1 0 | ||
// +--------+------------------+------+ | ||
// |serverID| local connID |markup| | ||
// | (11b) | (20b) | =0 | | ||
// +--------+------------------+------+ | ||
// | ||
// 64 bits version: | ||
// | ||
// 63 62 41 40 1 0 | ||
// +--+---------------------+--------------------------------------+------+ | ||
// | | serverId | local connId |markup| | ||
// |=0| (22b) | (40b) | =1 | | ||
// +--+---------------------+--------------------------------------+------+ | ||
const ( | ||
// MaxServerID32 is maximum serverID for 32bits global connection ID. | ||
MaxServerID32 = 1<<11 - 1 | ||
// LocalConnIDBits32 is the number of bits of localConnID for 32bits global connection ID. | ||
LocalConnIDBits32 = 20 | ||
// MaxLocalConnID32 is maximum localConnID for 32bits global connection ID. | ||
MaxLocalConnID32 = 1<<LocalConnIDBits32 - 1 | ||
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// MaxServerID64 is maximum serverID for 64bits global connection ID. | ||
MaxServerID64 = 1<<22 - 1 | ||
// LocalConnIDBits64 is the number of bits of localConnID for 64bits global connection ID. | ||
LocalConnIDBits64 = 40 | ||
// MaxLocalConnID64 is maximum localConnID for 64bits global connection ID. | ||
MaxLocalConnID64 = 1<<LocalConnIDBits64 - 1 | ||
) |
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// Copyright 2023 PingCAP, Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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package globalconn | ||
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import ( | ||
"fmt" | ||
"math" | ||
"runtime" | ||
"sync" | ||
"sync/atomic" | ||
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"github.com/cznic/mathutil" | ||
"github.com/ngaut/sync2" | ||
) | ||
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const ( | ||
// IDPoolInvalidValue indicates invalid value from IDPool. | ||
IDPoolInvalidValue = math.MaxUint64 | ||
) | ||
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// IDPool is the pool allocating & deallocating IDs. | ||
type IDPool interface { | ||
fmt.Stringer | ||
// Init initiates pool. | ||
Init(sizeInBits uint32) | ||
// Len returns length of available id's in pool. | ||
// Note that Len() would return -1 when this method is NOT supported. | ||
Len() int | ||
// Put puts value to pool. "ok" is false when pool is full. | ||
Put(val uint64) (ok bool) | ||
// Get gets value from pool. "ok" is false when pool is empty. | ||
Get() (val uint64, ok bool) | ||
} | ||
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var ( | ||
_ IDPool = (*AutoIncPool)(nil) | ||
_ IDPool = (*LockFreeCircularPool)(nil) | ||
) | ||
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// AutoIncPool simply do auto-increment to allocate ID. Wrapping will happen. | ||
type AutoIncPool struct { | ||
lastID uint64 | ||
idMask uint64 | ||
tryCnt int | ||
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mu *sync.Mutex | ||
existed map[uint64]struct{} | ||
} | ||
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// Init initiates AutoIncPool. | ||
func (p *AutoIncPool) Init(sizeInBits uint32) { | ||
p.InitExt(sizeInBits, false, 1) | ||
} | ||
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// InitExt initiates AutoIncPool with more parameters. | ||
func (p *AutoIncPool) InitExt(sizeInBits uint32, checkExisted bool, tryCnt int) { | ||
p.idMask = 1<<sizeInBits - 1 | ||
if checkExisted { | ||
p.existed = make(map[uint64]struct{}) | ||
p.mu = &sync.Mutex{} | ||
} | ||
p.tryCnt = tryCnt | ||
} | ||
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// Get id by auto-increment. | ||
func (p *AutoIncPool) Get() (id uint64, ok bool) { | ||
for i := 0; i < p.tryCnt; i++ { | ||
id := atomic.AddUint64(&p.lastID, 1) & p.idMask | ||
if p.existed != nil { | ||
p.mu.Lock() | ||
_, occupied := p.existed[id] | ||
if occupied { | ||
p.mu.Unlock() | ||
continue | ||
} | ||
p.existed[id] = struct{}{} | ||
p.mu.Unlock() | ||
} | ||
return id, true | ||
} | ||
return 0, false | ||
} | ||
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// Put id back to pool. | ||
func (p *AutoIncPool) Put(id uint64) (ok bool) { | ||
if p.existed != nil { | ||
p.mu.Lock() | ||
delete(p.existed, id) | ||
p.mu.Unlock() | ||
} | ||
return true | ||
} | ||
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// Len implements IDPool interface. | ||
func (p *AutoIncPool) Len() int { | ||
if p.existed != nil { | ||
p.mu.Lock() | ||
length := len(p.existed) | ||
p.mu.Unlock() | ||
return length | ||
} | ||
return -1 | ||
} | ||
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// String implements IDPool interface. | ||
func (p AutoIncPool) String() string { | ||
return fmt.Sprintf("lastID: %v", p.lastID) | ||
} | ||
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// LockFreeCircularPool is a lock-free circular implementation of IDPool. | ||
// Note that to reduce memory usage, LockFreeCircularPool supports 32bits IDs ONLY. | ||
type LockFreeCircularPool struct { | ||
_ uint64 // align to 64bits | ||
head sync2.AtomicUint32 // first available slot | ||
_ uint32 // padding to avoid false sharing | ||
tail sync2.AtomicUint32 // first empty slot. `head==tail` means empty. | ||
_ uint32 // padding to avoid false sharing | ||
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cap uint32 | ||
slots []lockFreePoolItem | ||
} | ||
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type lockFreePoolItem struct { | ||
value uint32 | ||
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// seq indicates read/write status | ||
// Sequence: | ||
// seq==tail: writable ---> doWrite,seq:=tail+1 ---> seq==head+1:written/readable ---> doRead,seq:=head+size | ||
// ^ | | ||
// +----------------------------------------------------------------------------------------+ | ||
// slot[i].seq: i(writable) ---> i+1(readable) ---> i+cap(writable) ---> i+cap+1(readable) ---> i+2*cap ---> ... | ||
seq uint32 | ||
} | ||
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// Init implements IDPool interface. | ||
func (p *LockFreeCircularPool) Init(sizeInBits uint32) { | ||
p.InitExt(sizeInBits, 0) | ||
} | ||
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// InitExt initializes LockFreeCircularPool with more parameters. | ||
// fillCount: fills pool with [1, min(fillCount, 1<<(sizeInBits-1)]. Pass "math.MaxUint32" to fulfill the pool. | ||
func (p *LockFreeCircularPool) InitExt(sizeInBits uint32, fillCount uint32) { | ||
p.cap = 1 << sizeInBits | ||
p.slots = make([]lockFreePoolItem, p.cap) | ||
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fillCount = mathutil.MinUint32(p.cap-1, fillCount) | ||
var i uint32 | ||
for i = 0; i < fillCount; i++ { | ||
p.slots[i] = lockFreePoolItem{value: i + 1, seq: i + 1} | ||
} | ||
for ; i < p.cap; i++ { | ||
p.slots[i] = lockFreePoolItem{value: math.MaxUint32, seq: i} | ||
} | ||
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p.head.Set(0) | ||
p.tail.Set(fillCount) | ||
} | ||
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// InitForTest used to unit test overflow of head & tail. | ||
func (p *LockFreeCircularPool) InitForTest(head uint32, fillCount uint32) { | ||
fillCount = mathutil.MinUint32(p.cap-1, fillCount) | ||
var i uint32 | ||
for i = 0; i < fillCount; i++ { | ||
p.slots[i] = lockFreePoolItem{value: i + 1, seq: head + i + 1} | ||
} | ||
for ; i < p.cap; i++ { | ||
p.slots[i] = lockFreePoolItem{value: math.MaxUint32, seq: head + i} | ||
} | ||
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p.head.Set(head) | ||
p.tail.Set(head + fillCount) | ||
} | ||
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// Len implements IDPool interface. | ||
func (p *LockFreeCircularPool) Len() int { | ||
return int(p.tail.Get() - p.head.Get()) | ||
} | ||
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// String implements IDPool interface. | ||
// Notice: NOT thread safe. | ||
func (p LockFreeCircularPool) String() string { | ||
head := p.head.Get() | ||
tail := p.tail.Get() | ||
headSlot := &p.slots[head&(p.cap-1)] | ||
tailSlot := &p.slots[tail&(p.cap-1)] | ||
length := tail - head | ||
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return fmt.Sprintf("cap:%v, length:%v; head:%x, slot:{%x,%x}; tail:%x, slot:{%x,%x}", | ||
p.cap, length, head, headSlot.value, headSlot.seq, tail, tailSlot.value, tailSlot.seq) | ||
} | ||
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// Put implements IDPool interface. | ||
func (p *LockFreeCircularPool) Put(val uint64) (ok bool) { | ||
for { | ||
tail := p.tail.Get() // `tail` should be loaded before `head`, to avoid "false full". | ||
head := p.head.Get() | ||
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if tail-head == p.cap-1 { // full | ||
return false | ||
} | ||
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if !p.tail.CompareAndSwap(tail, tail+1) { | ||
continue | ||
} | ||
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slot := &p.slots[tail&(p.cap-1)] | ||
for { | ||
seq := atomic.LoadUint32(&slot.seq) | ||
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if seq == tail { // writable | ||
slot.value = uint32(val) | ||
atomic.StoreUint32(&slot.seq, tail+1) | ||
return true | ||
} | ||
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runtime.Gosched() | ||
} | ||
} | ||
} | ||
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// Get implements IDPool interface. | ||
func (p *LockFreeCircularPool) Get() (val uint64, ok bool) { | ||
for { | ||
head := p.head.Get() | ||
tail := p.tail.Get() | ||
if head == tail { // empty | ||
return IDPoolInvalidValue, false | ||
} | ||
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if !p.head.CompareAndSwap(head, head+1) { | ||
continue | ||
} | ||
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slot := &p.slots[head&(p.cap-1)] | ||
for { | ||
seq := atomic.LoadUint32(&slot.seq) | ||
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if seq == head+1 { // readable | ||
val = uint64(slot.value) | ||
slot.value = math.MaxUint32 | ||
atomic.StoreUint32(&slot.seq, head+p.cap) | ||
return val, true | ||
} | ||
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runtime.Gosched() | ||
} | ||
} | ||
} |
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