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Update Mac64 description on readme
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Mac64 uses .NET 6+ or mono
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cwensley authored Sep 27, 2023
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Expand Up @@ -124,9 +124,9 @@ Assemblies
Your project only needs to reference Eto.dll, and include the corresponding platform assembly that you wish to target. To run on a Mac platform, you need to [bundle your app](https://github.com/picoe/Eto/wiki/Running-your-application).

* Eto.dll - Eto.Forms (UI), Eto.Drawing (Graphics), and platform loading
* Eto.Mac64.dll - MonoMac platform for OS X using 64-bit mono
* Eto.XamMac2.dll - Xamarin.Mac Unified platform for OS X to embed mono
* Eto.macOS.dll - .NET 6 platform for OS X (for use with the net6.0-macos target)
* Eto.Mac64.dll - Lightweight Mac platform using .NET 6+ or mono
* Eto.XamMac2.dll - Xamarin.Mac Unified platform for Mac to embed mono
* Eto.macOS.dll - .NET 6+ platform for Mac (for use with the net6.0-macos target)
* Eto.WinForms.dll - Windows Forms platform using GDI+ for graphics
* Eto.Direct2D.dll - Windows Forms platform using Direct2D for graphics
* Eto.Wpf.dll - Windows Presentation Foundation platform
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